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Squashed '.scripts/X2ModBuildCommon/' changes from 1f63b8f..c7e3945
c7e3945 Release v1.1.1 cb83114 Merge pull request #60 from pledbrook/patch-3 932381d Merge pull request #59 from X2CommunityCore/fail-on-sdk-revert-fail d4e3e9b Merge pull request #56 from robojumper/55-spaces-in-project-path 63ff7e3 Make path rewriting aware of IncludeSrc (#57) ccf2109 Remove /DCOPY:DA robocopy option 93da7dc Added a check (and fail) for post-cooking SDK cleanup b78de7e Add disclaimer about spaces to README, update CHANGELOG a72ea3d Fix mod project paths containing spaces becea48 Merge pull request #53 from X2CommunityCore/revert-dlc-cook 305bef8 Revert DLC cooking + some improvements 3fef85d Merge pull request #51 from pledbrook/patch-1 53cc89e Fix build error when cooking maps 7bc79b5 Switched to DLC cooking functionality (#46) 5b866db Release v1.1.0 1dd9936 Merge pull request #28 from robojumper/remove_verification 1b88ae5 Update README with information about X2ProjectGenerator 60a8235 Rip project file verification out of build_common 6647121 Merge pull request #42 from robojumper/changelog f6b7c1c Changelog the 2nd 702c0f4 Merge pull request #38 from robojumper/profile f126426 Don't set the thread's culture just for a decimal dot 3f602dc Add self-profiling to report step timings ed7a5f2 Merge pull request #31 from robojumper/check-macro-redefs 81c0216 More descriptive macro redefinition error message 0da0304 Merge pull request #39 from robojumper/future-proof adf7f69 Use release tags in installation instructions instead of pulling main 8817f76 Don't delete XComGame\Published in clean.ps1 8da626f Error out on macro redefinitions as a stopgap measure da647e0 Merge pull request #29 from robojumper/changelog f825c12 Merge pull request #27 from robojumper/error-file-line-syntax 06f9d17 Add rolling changelog 0c508eb Use error syntax compatible with both ModBuddy and VS Code git-subtree-dir: .scripts/X2ModBuildCommon git-subtree-split: c7e3945067903304bf74599b763675ffecd43f79
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## Next | ||
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## 1.1.1 (2021-08-11) | ||
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* Support Rebuild ModBuddy target | ||
* Internal improvements and fixes to asset cooking functionality | ||
* Support projects with spaces in path (#55) | ||
* Fix cryptic error about `SteamPublishID` for some projects (#56) | ||
* Fail the build in case cooking cleanup fails, preventing silent SDK corruption (#54) | ||
* Properly rewrite error messages originating from `IncludeSrc`-ed files (#45) | ||
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## 1.1.0 (2021-06-15) | ||
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* Remove compiled script packages when switching between debug and release mode to prevent compiler error (#16) | ||
* Remove compiled script packages when modifying macros (#20) | ||
* Overridden Steam UGC IDs can now be `long` (`int64`) (#22) | ||
* Use error syntax `file(line)` for compiler errors to be compatible with both ModBuddy and VS Code (#26) | ||
* Add a `clean.ps1` script, ModBuddy configuration and VS Code example task to remove all cached build artifacts (#24) | ||
* Remove project file verification. Consider using [Xymanek/X2ProjectGenerator](https://github.com/Xymanek/X2ProjectGenerator) instead (#28) | ||
* Catch macro name clashes through `extra_globals.uci` (#30) | ||
* Add debugging option to profile build times (#35) | ||
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## 1.0.0 (2021-05-22) | ||
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* Initial release |
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