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updated the HeightControl
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protibimbok committed Apr 28, 2024
1 parent 9664a9c commit 55074f3
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165 changes: 2 additions & 163 deletions packages/block-editor/src/components/height-control/index.js
Original file line number Diff line number Diff line change
@@ -1,54 +1,8 @@
/**
* WordPress dependencies
*/
import { useMemo } from '@wordpress/element';
import {
BaseControl,
RangeControl,
Flex,
FlexItem,
__experimentalSpacer as Spacer,
__experimentalUseCustomUnits as useCustomUnits,
__experimentalUnitControl as UnitControl,
__experimentalParseQuantityAndUnitFromRawValue as parseQuantityAndUnitFromRawValue,
} from '@wordpress/components';
import { __ } from '@wordpress/i18n';

/**
* Internal dependencies
*/
import { useSettings } from '../use-settings';

const RANGE_CONTROL_CUSTOM_SETTINGS = {
px: { max: 1000, step: 1 },
'%': { max: 100, step: 1 },
vw: { max: 100, step: 1 },
vh: { max: 100, step: 1 },
em: { max: 50, step: 0.1 },
rem: { max: 50, step: 0.1 },
svw: { max: 100, step: 1 },
lvw: { max: 100, step: 1 },
dvw: { max: 100, step: 1 },
svh: { max: 100, step: 1 },
lvh: { max: 100, step: 1 },
dvh: { max: 100, step: 1 },
vi: { max: 100, step: 1 },
svi: { max: 100, step: 1 },
lvi: { max: 100, step: 1 },
dvi: { max: 100, step: 1 },
vb: { max: 100, step: 1 },
svb: { max: 100, step: 1 },
lvb: { max: 100, step: 1 },
dvb: { max: 100, step: 1 },
vmin: { max: 100, step: 1 },
svmin: { max: 100, step: 1 },
lvmin: { max: 100, step: 1 },
dvmin: { max: 100, step: 1 },
vmax: { max: 100, step: 1 },
svmax: { max: 100, step: 1 },
lvmax: { max: 100, step: 1 },
dvmax: { max: 100, step: 1 },
};
import SizeControl from '../size-control';

/**
* HeightControl renders a linked unit control and range control for adjusting the height of a block.
Expand All @@ -67,122 +21,7 @@ export default function HeightControl( {
onChange,
value,
} ) {
const customRangeValue = parseFloat( value );

const [ availableUnits ] = useSettings( 'spacing.units' );
const units = useCustomUnits( {
availableUnits: availableUnits || [
'%',
'px',
'em',
'rem',
'vh',
'vw',
],
} );

const selectedUnit =
useMemo(
() => parseQuantityAndUnitFromRawValue( value ),
[ value ]
)[ 1 ] ||
units[ 0 ]?.value ||
'px';

const handleSliderChange = ( next ) => {
onChange( [ next, selectedUnit ].join( '' ) );
};

const handleUnitChange = ( newUnit ) => {
// Attempt to smooth over differences between currentUnit and newUnit.
// This should slightly improve the experience of switching between unit types.
const [ currentValue, currentUnit ] =
parseQuantityAndUnitFromRawValue( value );

if ( [ 'em', 'rem' ].includes( newUnit ) && currentUnit === 'px' ) {
// Convert pixel value to an approximate of the new unit, assuming a root size of 16px.
onChange( ( currentValue / 16 ).toFixed( 2 ) + newUnit );
} else if (
[ 'em', 'rem' ].includes( currentUnit ) &&
newUnit === 'px'
) {
// Convert to pixel value assuming a root size of 16px.
onChange( Math.round( currentValue * 16 ) + newUnit );
} else if (
[
'%',
'vw',
'svw',
'lvw',
'dvw',
'vh',
'svh',
'lvh',
'dvh',
'vi',
'svi',
'lvi',
'dvi',
'vb',
'svb',
'lvb',
'dvb',
'vmin',
'svmin',
'lvmin',
'dvmin',
'vmax',
'svmax',
'lvmax',
'dvmax',
].includes( newUnit ) &&
currentValue > 100
) {
// When converting to `%` or viewport-relative units, cap the new value at 100.
onChange( 100 + newUnit );
}
};

return (
<fieldset className="block-editor-height-control">
<BaseControl.VisualLabel as="legend">
{ label }
</BaseControl.VisualLabel>
<Flex>
<FlexItem isBlock>
<UnitControl
value={ value }
units={ units }
onChange={ onChange }
onUnitChange={ handleUnitChange }
min={ 0 }
size={ '__unstable-large' }
label={ label }
hideLabelFromVision
/>
</FlexItem>
<FlexItem isBlock>
<Spacer marginX={ 2 } marginBottom={ 0 }>
<RangeControl
value={ customRangeValue }
min={ 0 }
max={
RANGE_CONTROL_CUSTOM_SETTINGS[ selectedUnit ]
?.max ?? 100
}
step={
RANGE_CONTROL_CUSTOM_SETTINGS[ selectedUnit ]
?.step ?? 0.1
}
withInputField={ false }
onChange={ handleSliderChange }
__nextHasNoMarginBottom
label={ label }
hideLabelFromVision
/>
</Spacer>
</FlexItem>
</Flex>
</fieldset>
<SizeControl label={label} onChange={onChange} value={value} />
);
}

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