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Requirements Analysis Document (WIP)
Project Name: Dragon Archiver
Company: WizWorks Inc
Created By: Ian Pike and WizWorks Team
The aim of Dragon Archiver is to create a robust world creation tool that provides high levels of customization and freedom to the user while keeping the overall experience as simple and to the point as possible. The goal is to try and build a program that is agnostic to outside systems while open to changing to custom tabletop games such as Dungeons & Dragons.
The primary end-user is people who want to build a custom world or better track information on people and places in a simple and concise manner. Along with having easy and quick to access information on stored data that is easily understandable and relays the overarching information in a meaningful visual way.
World design, story writing, relational note-taking, note tracking.
Our primary goal is to build a system that can:
- Keep track of NPCs and players and store information on them in a dynamic manner
- Track locations and locations inside of those locations
- Allow fast navigation through data and how it relates to other sections of data.
Provide definitions the reader should understand before reading on.
Describe what you are building and for who.
Explain why the user needs this software.
What assumptions are you making that could cause an error? Is the project reliant on any other factors that could affect the development of the software?
Define the functional requirements that are essential for the software.
Are there any UX and UI requirements that you must keep in mind as you build?
What features are required for the software to work?
Are there any non-functional requirements that you need to address (i.e. budget, team, etc.)