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JSON configuration
You can store states in JSON file in the project (example_2A).
[
{
"name": "default",
"tickStep": 3
},
{
"name":"idle",
"firstFrameIndex": 1,
"framesCount": 20,
"animationStartingFrame": 1,
"tickStep": 1,
"frameStep": 1,
"reverse": false,
"loop": true,
"yoyo": false,
"flip": 0,
"xScale": 1,
"yScale": 1,
"frames":[1, 2, 3, 7, 8, 13, 14, 15],
"nextAnimation": "OptionalSecondState"
},
{
"name":"OptionalSecondState",
"tickStep": 3
},
]
Changing the default
state is optional: It contains default values for all states.
Values from default
state will be used if they're not overwritten in a state.
For example, if all your states need tickStep
to be 3, you can just set states.default.tickStep
to 3 before adding states or change default
state in json config as shown above.
All values are optional besides "name"
. If the value is not overwritten, the state will be assigned with the value from the default
state.
The only difference between json load and :addState(...)
is that
json state is configured with first frame index and frames COUNT, but
in :addState(...)
function first frame index and last frame INDEX are used.
You can't assign function for events in json, you need to change them manually, see example_3B.