I'm a Games Programmer with a passion for low-level, engine and graphics programming using Vulkan & DirectX. I have experience using C, C++, C#, Unity, Unreal, and a variety of in-house game engines.
Graduated from the University of the West of England with a 1st class BSc (Hons) Games Technology degree!
I work at Manifold Games as a high-performance C++ games programmer!
I'm more active on GitLab, check me out there instead, or check out my website and blog!