Skip to content

Commit

Permalink
New Crowdin updates (#570)
Browse files Browse the repository at this point in the history
* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json

* fix(%two_letters_code%): new translations in languages.json
  • Loading branch information
wfcd-bot-boi authored Oct 11, 2024
1 parent 6efec9d commit a8dacc8
Show file tree
Hide file tree
Showing 13 changed files with 325 additions and 182 deletions.
39 changes: 25 additions & 14 deletions data/cs/languages.json
Original file line number Diff line number Diff line change
Expand Up @@ -18777,54 +18777,65 @@
},
"OperatorLockout": {
"value": "Transference Distortion",
"description": "Transference into Operator and Drifter is blocked."
"desc": "Transference into Operator and Drifter is blocked."
},
"AbilityLockout": {
"value": "Powerless",
"description": "All Abilities are disabled until the squad kills 50 enemies."
"desc": "All Abilities are disabled until the squad kills 50 enemies."
},
"TimeDilation": {
"value": "Abbreviated Abilities",
"description": "Ability durations reduced by 50%."
"desc": "Ability durations reduced by 50%."
},
"Framecurse": {
"value": "Framecurse syndrome",
"description": "Activating an Ability inflicts 50 damage upon you."
"desc": "Activating an Ability inflicts 50 damage upon you."
},
"FragileNodes": {
"value": "Unified Purpose",
"description": "Enemies can target and destry Conduits."
"desc": "Enemies can target and destry Conduits."
},
"LostInTranslation": {
"value": "Glyph Inflation",
"description": "The security system requires twice as many Vosphene Glyphs to activate."
"desc": "The security system requires twice as many Vosphene Glyphs to activate."
},
"InfiniteTide": {
"value": "Relentless Tide",
"description": "The Fragmented Tide never stops attacking."
"desc": "The Fragmented Tide never stops attacking."
},
"AntiMaterialWeapons": {
"value": "Commanding Culverins",
"description": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
"desc": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
},
"AcceleratedEnemies": {
"value": "Bold Venture",
"description": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
"desc": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
},
"Deflectors": {
"value": "Fortified Foes",
"description": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
"desc": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
},
"PointBlank": {
"value": "Myopic Munitions",
"description": "Enemies will only take damage if a player is within 15m of them."
"desc": "Enemies will only take damage if a player is within 15m of them."
},
"ShieldedFoes": {
"value": "Bolstered Belligerents",
"description": "All enemies have Overguard equal to 50% of their max health."
"desc": "All enemies have Overguard equal to 50% of their max health."
},
"Voidburst": {
"value": "Postmortal Surges",
"description": "Slain enemies burts with Void enerhy."
"desc": "Slain enemies burts with Void energy."
},
"ShieldDelay": {
"value": "Lethargic Shields",
"desc": "Shield recharge delay increased 500%."
},
"Knifestep": {
"value": "Knifestep Syndrome",
"desc": "Lose 2 Health when moving. Jumping pauses the effect."
},
"/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/Plushy2021QTCC": {
"value": "Conquera Kuaka Floof"
}
}
}
39 changes: 25 additions & 14 deletions data/de/languages.json
Original file line number Diff line number Diff line change
Expand Up @@ -18777,54 +18777,65 @@
},
"OperatorLockout": {
"value": "Transference Distortion",
"description": "Transference into Operator and Drifter is blocked."
"desc": "Transference into Operator and Drifter is blocked."
},
"AbilityLockout": {
"value": "Powerless",
"description": "All Abilities are disabled until the squad kills 50 enemies."
"desc": "All Abilities are disabled until the squad kills 50 enemies."
},
"TimeDilation": {
"value": "Abbreviated Abilities",
"description": "Ability durations reduced by 50%."
"desc": "Ability durations reduced by 50%."
},
"Framecurse": {
"value": "Framecurse syndrome",
"description": "Activating an Ability inflicts 50 damage upon you."
"desc": "Activating an Ability inflicts 50 damage upon you."
},
"FragileNodes": {
"value": "Unified Purpose",
"description": "Enemies can target and destry Conduits."
"desc": "Enemies can target and destry Conduits."
},
"LostInTranslation": {
"value": "Glyph Inflation",
"description": "The security system requires twice as many Vosphene Glyphs to activate."
"desc": "The security system requires twice as many Vosphene Glyphs to activate."
},
"InfiniteTide": {
"value": "Relentless Tide",
"description": "The Fragmented Tide never stops attacking."
"desc": "The Fragmented Tide never stops attacking."
},
"AntiMaterialWeapons": {
"value": "Commanding Culverins",
"description": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
"desc": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
},
"AcceleratedEnemies": {
"value": "Bold Venture",
"description": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
"desc": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
},
"Deflectors": {
"value": "Fortified Foes",
"description": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
"desc": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
},
"PointBlank": {
"value": "Myopic Munitions",
"description": "Enemies will only take damage if a player is within 15m of them."
"desc": "Enemies will only take damage if a player is within 15m of them."
},
"ShieldedFoes": {
"value": "Bolstered Belligerents",
"description": "All enemies have Overguard equal to 50% of their max health."
"desc": "All enemies have Overguard equal to 50% of their max health."
},
"Voidburst": {
"value": "Postmortal Surges",
"description": "Slain enemies burts with Void enerhy."
"desc": "Slain enemies burts with Void energy."
},
"ShieldDelay": {
"value": "Lethargic Shields",
"desc": "Shield recharge delay increased 500%."
},
"Knifestep": {
"value": "Knifestep Syndrome",
"desc": "Lose 2 Health when moving. Jumping pauses the effect."
},
"/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/Plushy2021QTCC": {
"value": "Conquera Kuaka Floof"
}
}
}
39 changes: 25 additions & 14 deletions data/es/languages.json
Original file line number Diff line number Diff line change
Expand Up @@ -18777,54 +18777,65 @@
},
"OperatorLockout": {
"value": "Transference Distortion",
"description": "Transference into Operator and Drifter is blocked."
"desc": "Transference into Operator and Drifter is blocked."
},
"AbilityLockout": {
"value": "Powerless",
"description": "All Abilities are disabled until the squad kills 50 enemies."
"desc": "All Abilities are disabled until the squad kills 50 enemies."
},
"TimeDilation": {
"value": "Abbreviated Abilities",
"description": "Ability durations reduced by 50%."
"desc": "Ability durations reduced by 50%."
},
"Framecurse": {
"value": "Framecurse syndrome",
"description": "Activating an Ability inflicts 50 damage upon you."
"desc": "Activating an Ability inflicts 50 damage upon you."
},
"FragileNodes": {
"value": "Unified Purpose",
"description": "Enemies can target and destry Conduits."
"desc": "Enemies can target and destry Conduits."
},
"LostInTranslation": {
"value": "Glyph Inflation",
"description": "The security system requires twice as many Vosphene Glyphs to activate."
"desc": "The security system requires twice as many Vosphene Glyphs to activate."
},
"InfiniteTide": {
"value": "Relentless Tide",
"description": "The Fragmented Tide never stops attacking."
"desc": "The Fragmented Tide never stops attacking."
},
"AntiMaterialWeapons": {
"value": "Commanding Culverins",
"description": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
"desc": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
},
"AcceleratedEnemies": {
"value": "Bold Venture",
"description": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
"desc": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
},
"Deflectors": {
"value": "Fortified Foes",
"description": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
"desc": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
},
"PointBlank": {
"value": "Myopic Munitions",
"description": "Enemies will only take damage if a player is within 15m of them."
"desc": "Enemies will only take damage if a player is within 15m of them."
},
"ShieldedFoes": {
"value": "Bolstered Belligerents",
"description": "All enemies have Overguard equal to 50% of their max health."
"desc": "All enemies have Overguard equal to 50% of their max health."
},
"Voidburst": {
"value": "Postmortal Surges",
"description": "Slain enemies burts with Void enerhy."
"desc": "Slain enemies burts with Void energy."
},
"ShieldDelay": {
"value": "Lethargic Shields",
"desc": "Shield recharge delay increased 500%."
},
"Knifestep": {
"value": "Knifestep Syndrome",
"desc": "Lose 2 Health when moving. Jumping pauses the effect."
},
"/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/Plushy2021QTCC": {
"value": "Conquera Kuaka Floof"
}
}
}
39 changes: 25 additions & 14 deletions data/fr/languages.json
Original file line number Diff line number Diff line change
Expand Up @@ -18777,54 +18777,65 @@
},
"OperatorLockout": {
"value": "Transference Distortion",
"description": "Transference into Operator and Drifter is blocked."
"desc": "Transference into Operator and Drifter is blocked."
},
"AbilityLockout": {
"value": "Powerless",
"description": "All Abilities are disabled until the squad kills 50 enemies."
"desc": "All Abilities are disabled until the squad kills 50 enemies."
},
"TimeDilation": {
"value": "Abbreviated Abilities",
"description": "Ability durations reduced by 50%."
"desc": "Ability durations reduced by 50%."
},
"Framecurse": {
"value": "Framecurse syndrome",
"description": "Activating an Ability inflicts 50 damage upon you."
"desc": "Activating an Ability inflicts 50 damage upon you."
},
"FragileNodes": {
"value": "Unified Purpose",
"description": "Enemies can target and destry Conduits."
"desc": "Enemies can target and destry Conduits."
},
"LostInTranslation": {
"value": "Glyph Inflation",
"description": "The security system requires twice as many Vosphene Glyphs to activate."
"desc": "The security system requires twice as many Vosphene Glyphs to activate."
},
"InfiniteTide": {
"value": "Relentless Tide",
"description": "The Fragmented Tide never stops attacking."
"desc": "The Fragmented Tide never stops attacking."
},
"AntiMaterialWeapons": {
"value": "Commanding Culverins",
"description": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
"desc": "Rogue Culverins equip weapons that deal 5x Damage to Overguard and Necramechs."
},
"AcceleratedEnemies": {
"value": "Bold Venture",
"description": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
"desc": "Enemies deal -15% Damage and take +15% Damage but gain +15% Movement Speed, Attack Speed, and Fire Rate."
},
"Deflectors": {
"value": "Fortified Foes",
"description": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
"desc": "Guardian Eximus units may be encountered, including Guardian Eximus Necramechs."
},
"PointBlank": {
"value": "Myopic Munitions",
"description": "Enemies will only take damage if a player is within 15m of them."
"desc": "Enemies will only take damage if a player is within 15m of them."
},
"ShieldedFoes": {
"value": "Bolstered Belligerents",
"description": "All enemies have Overguard equal to 50% of their max health."
"desc": "All enemies have Overguard equal to 50% of their max health."
},
"Voidburst": {
"value": "Postmortal Surges",
"description": "Slain enemies burts with Void enerhy."
"desc": "Slain enemies burts with Void energy."
},
"ShieldDelay": {
"value": "Lethargic Shields",
"desc": "Shield recharge delay increased 500%."
},
"Knifestep": {
"value": "Knifestep Syndrome",
"desc": "Lose 2 Health when moving. Jumping pauses the effect."
},
"/Lotus/StoreItems/Types/Items/ShipDecos/Plushies/Plushy2021QTCC": {
"value": "Conquera Kuaka Floof"
}
}
}
Loading

0 comments on commit a8dacc8

Please sign in to comment.