My shitty things for Unity (Generally for VRChat).
Includes 6 categories:
- Commons - Things used in my other scripts, includes:
- Refreshables - Concept of editor-time helper things (ScriptableObjects assets and/or Components in scenes) to automete some editing processes that can be "refreshed".
- ShaderBaking - Base scripts for generating shaders. This is to not use a infinities of keywords and to fix some issues with material properties in VRC.
- FlatLitToon - My modular flat lit toon shader with various features.
- General - Random scripts and shaders without category, includes:
- LightProbeGenerator - Script for placing lightprobes
- Retro Sprites - My edit of Retro Sprites shader
- UndertaleDeath - Tesselation FX shader, makes death effect like in Undertale. Made for ZpyduCat
- UdonCommons - Things used in my Udon scripts, basically refreshables.
- UdonScripts - My Udon scripts, includes:
- AnimatorPropSave - Saves Animators parameters on disable and loads on enable. So parameters not get reset.
- Doors - My physical doors with sync.
- LazyPlayerPresenceTrigger - simple player presence trigger
- SlowUpdate - Limits calls of Update() per frame for a specific Udon scripts
- SmartStations - My stations scripts.
- VRCSDKMigration - VRChat tool for migrating from SDK2 worlds to SDK3 (Udon) worlds.