Skip to content
Venomalia edited this page Oct 19, 2021 · 1 revision

This describes how a package must be designed and formatted to fit this project.

If you have created your package according to this guide, your package should already match these requirements.

Format - Example

\__ <PACKAGE NAME> (folder)
   \__ GameID (folder)
   \__ unuse (folder)
   \__ <CUSTOM STYLE> (folder)
   \__ UniversalDIT_<STYLE>.json
   \__ PNG files

PACKAGE NAME (folder)

<NAME>_<VERSION>

  • <NAME> = Title of the game in english.
  • <VERSION> = if it is for a specific version, it must be added to the name.

JSON files

these are the core element of each pack, they tell Dolphin how to gennerate the replacement textures.

UniversalDIT_<STYLE>.json

  • <STYLE> = the name of the used style.
  • the section generated_folder_name should be #Generated_<PACKAGE NAME>

PNG files

all base textures that should be exchanged are here

GameID

This folder must exist with at least an empty <GAMEID>.txt in it

unuse (folder)

This folder is optional and should only contain data that will not be used directly. they are removed for the releases.

CUSTOM STYLE (folder)

Custom styles are optional. - Example

\__ <CUSTOM STYLE>
   \__ <DEVICE>
   \__ Original
  • <CUSTOM STYLE> = the name of the style.

Devices

should be present for each device that is also present in #DefaultDevices

  • <DEVICE> = the name of the device.
  • PNG files go here

Original

can optionally be used for the base textures.