Releases: VectorClient/Releases
0.3.10
Version: 1.20.3x
[+] Add TargetHUD
Added new mode to autospellbooks
Optimized scaffolds for hive
Optimize flight for hive
Optimized speed for hive
Optimize killaura for hive
Optimize Disabler for hive
Fixed TPAura
Fixed autoqueue
Fixed rendering of UI
And Some other changes...
Note:
If config loading fails or crashes, delete the entire vector file and re-inject.
0.3.9
Version: 1.20.3x
This update will separate the config file from the key bind file
New ClickGui and HudEditor
New Smooth on Speed
Added Pre mode to Flight (For the waiting lobby of the Hive)
Added Cubecraft Semi to Disabler
Added Minecraft font
AntiBot is now mode-separated
The number of SpellBooks can now be checked in Suffix in AutoSpellBook
AutoQueue now automatically retrieves the current game
And Some other changes...
Note:
Press CTRL in HudEditor to enter snap mode
0.3.8
Version: 1.20.3x
[+] Add BlockESP
Added Pause during Desync setting to KillAura
Added server-side setting to Desync
Added mode setting to Animation
Added mode setting to ESP
Added attack range and target range settings to KillAura
Added some settings to InventoryManager
Added several modes and settings to the theme
Added Down to Scaffold's Rotation mode
Added Box to ESP mode
Fixed an issue with KillAura's Raycast not working properly
Fixed problem with Regen not working properly
AntiBot now supports NetherGames (confirmed by Bed Wars)
AutoSpellBook now also uses Swiftness
Velocity can now be set to a maximum of 200
ArrayList and TargetStrafe are now better
Reduced crash problem when resizing
AutoHive is now AutoQueue
TreasureWars and Murder have been added
And Some other changes...
0.3.7-quickfix
This update is Beta (Operation may be unstable)
Version: 1.20.3x
All blur and shadow intensities can now be changed
Improved performance
Note:
This update is quite experimental and may contain several bugs
0.3.7-beta
This update is Beta (Operation may be unstable)
Version: 1.20.3x
[+] Add AntiBot
Fixed problem with HUDElement positions not being saved
Fixed problem with colors not thriving in Glass theme
Fixed problem with KillAura's Multi mode not working
Fixed several crashes
Add some settings to Speed's Smooth
Add some settings to InventoryManager
Render has been redesigned and now uses DirectX11
Breaker now works with skywars
And Some other changes...
Note:
This update is quite experimental and may contain several bugs
0.3.6
Version: 1.20.3x
[+] Add NoSlowDown
[+] Add KillSound
[+] Add KeyBinds
Fixed problem with Config loading
Custom messages can now be set for KillSults
Fast (formerly FlareonFast) added to speed
Add Swing settings to Regen and Scaffold
Add Timer setting to LongJump
Rename some settings
And Some other changes...
0.3.5-quickfix
Version: 1.20.3x
Fixed Speed Timer
Fixed Scaffold Timer
Removed Gui Snap, added scrolling instead, so if you can't see the settings, please scroll
KILLED VERSION CHECK
0.3.5
!!! CANNOT INJECT THIS DLL!!!
This update is Beta (Operation may be unstable)
Version: 1.20.3x
[+] Add Breaker (Only treasure)
[+] Add TargetStrafe (Experimental)
[+] Add AutoL (KillSults)
[+] Add LongJump
Fixed a problem that caused rotation to stop
Fixed KillAura hit
New mode added to Watermark
Added damage boost to Speed
Speed's Flareon mode to one
Remove Glow in NameTag
And Some other changes...
0.3.4-beta
This update is Beta (Operation may be unstable)
Version: 1.20.3x
Scaffold's Flareon mode now works the same way as in previous Scaffolds.
Flareon Test mode has been added to Speed (experimental)
Fixed Spinner crashing on load
ClickGui now supports autoscaling
And Some other changes...
2023/10/10 KILLED VERSION CHECK
0.3.3-quickfix
This update is Beta (Operation may be unstable)
Version: 1.20.3x
Smoothing of rotation has been returned along with several fixes
Added Min,MaxCPS settings to KIillAura
Added Timer to Scaffold's TowerMode
Fixed Speed(Flareon Safe) not working
Fixed a case that Scaffold does not place