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IVRCompositor: * Added support for OpenGL array textures via the Submit_GLArrayTexture flag. IVROverlay: * Added support for overlays that support projections via SetOverlayTransformProjection [git-p4: depot-paths = "//vr/steamvr/sdk_release/": change = 6385862]
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Practically all include changes in
src/
andsrc/vrcommon
from this commit result in broken builds, why wassrc/vrcommon
not renamed tosrc/vrcore
to accommodate the include path changes?Why is
vrcore/assert.h
added in the code, but missing in the file tree? Also an addition ofassert.h
in one of your include directories, whichvrcore
supposed to be, will breakassert.h
includes from the standard library which are present in other source filesWas this release tested at all?
It does not build!