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Pull requests: ValveSoftware/gamescope
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WaylandBackend: Re-map toplevel upon becoming visible
#1611
opened Nov 3, 2024 by
layercak3
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README.md: Exclude end of life distributions in Repology status
#1609
opened Nov 2, 2024 by
C0rn3j
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WaylandBackend: Ignore events on unknown surfaces
#1597
opened Oct 26, 2024 by
ColinKinloch
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rendervulkan: Fix getting Vulkan DRM formats if backend doesn't use modifiers
#1548
opened Sep 29, 2024 by
laurirasanen
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readme: document utilities and post-Wayland backend refactor cleanup
#1538
opened Sep 21, 2024 by
matte-schwartz
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rendervulkan: address several warnings from GCC's new -Wnrvo warning
#1500
opened Aug 31, 2024 by
sharkautarch
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Remove global -ffast-math flag, instead apply fast math to just color_helpers.cpp
#1494
opened Aug 29, 2024 by
sharkautarch
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Add support for passing decimal refresh rates to gamescope thru the command line
#1455
opened Aug 4, 2024 by
sharkautarch
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steamcompmgr, wlserver: fix various data races found w/ thread sanitizer
#1405
opened Jul 4, 2024 by
sharkautarch
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Fix issues that caused gamescope to abort at exit
#1335
opened May 24, 2024 by
sharkautarch
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reshade: Summarise code-section of
ReshadeUniform::{PingPongUniform,RandomUniform}()
#1289
opened May 8, 2024 by
tcoyvwac
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Workaround steam overlay's issues with attaching to wayland windows to allow steam overlay/input in nested mode
#1232
opened Apr 6, 2024 by
VoidAndCaffeine
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WSI: QueuePresent: canBypassXWayland(): Use latency hiding & reduce redundant requests/replies
#1231
opened Apr 6, 2024 by
sharkautarch
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