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2D Game Engine development Physics simulation Raycasting mechanics Hands-on SDL library experiments

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SDL_GameProgramming

This repository contains educational projects created to explore the functionality of the SDL library. These projects are part of an ongoing learning journey in programming, with updates as new concepts and techniques are discovered.

Features

2D Game Engine development

Physics simulation

Raycasting mechanics

Hands-on SDL library experiments

Acknowledgements

Special thanks to Gustavo Pezzi for foundational guidance and inspiration.

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2D Game Engine development Physics simulation Raycasting mechanics Hands-on SDL library experiments

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