A port of Caliburn.Micro, a small, yet powerful framework, designed for building game UIs with the Noesis XAML platform in the Unity game engine.
This is still WIP and not production ready. However all the code in the Caliburn.Noesis and Caliburn.Noesis/Extension folders should be good to go, especially the various Screen and Conductor base classes and interfaces. Once this is ready for production use there will be a proper release and documentation. Until then any suggestions, comments and contributions are welcome though.