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Rift-Poke

A quick sample for adding collisions to Oculus Avatars! It covers how to handle grabbing objects, adding conditional collisions, and handling fists versus poking and other gestures.

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A quick sample for adding collisions to Oculus Avatars! You can find a walk-through of how this was created at http://www.rgbschemes.com/blog/oculus-touch-and-finger-stuff-part-1/

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  • C# 97.1%
  • ShaderLab 2.0%
  • Other 0.9%