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Birds #108
Birds #108
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Sorry can't really merge this for a bunch of reasons, I hope you understand:
My idea of the birds is as follows: "Flat" eagle-like silhouettes going around the map but never landing, smoothly moving and turning. Flocks+boids can be interesting but they'd need to be rare and follow more conventional algorithms. I also don't think they deserve to be entities as they shouldn't be interactable. Just a Vec somewhere in a Wildlife resource should be enough. I'm sorry I can't really use the code you wrote, I should've guided you more from the start. |
For #34
Implements birds using the boids model.
The bird model is from here.
recording.mp4