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make eroding amount more proportional to other terrain tools #888

make eroding amount more proportional to other terrain tools

make eroding amount more proportional to other terrain tools #888

Triggered via push July 11, 2024 09:17
Status Success
Total duration 9m 10s
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rust-build.yml

on: push
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4 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, hecrj/setup-rust-action@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build: engine/src/gfx.rs#L266
variable does not need to be mutable
build: engine/src/gfx.rs#L266
variable does not need to be mutable