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gfx settings are now managed by engine + gfx has window #784

gfx settings are now managed by engine + gfx has window

gfx settings are now managed by engine + gfx has window #784

Triggered via push December 9, 2023 13:01
Status Failure
Total duration 6m 8s
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rust-build.yml

on: push
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7 errors and 7 warnings
build: networking/examples/example.rs#L86
mismatched types
build: networking/examples/example.rs#L86
can't compare `u32` with `u64`
build: networking/examples/example.rs#L103
mismatched types
build: networking/examples/example.rs#L113
mismatched types
build: networking/examples/example.rs#L115
mismatched types
build: networking/examples/example.rs#L115
can't compare `u32` with `u64`
build
Process completed with exit code 101.
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build: engine_demo/src/terrain.rs#L12
field `heights` is never read
build: engine_demo/src/terrain.rs#L12
field `heights` is never read