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Refactor MixerState #94
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This extracts the actual audio handling out from MixerState into a separate module with two classes, Player and AudioEngine, because separation of concerns good and 1,000 line file bad.
Brookke
reviewed
Apr 22, 2020
src/mixer/audio.ts
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export const engine = new AudioEngine(); |
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Nitpick: would audioEngine not be a better name?
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Agreed, will change
Brookke
reviewed
Apr 22, 2020
markspolakovs
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Apr 24, 2020
* Refactor MixerState This extracts the actual audio handling out from MixerState into a separate module with two classes, Player and AudioEngine, because separation of concerns good and 1,000 line file bad. * Remove unnecessary module * Fix mic calibration * rename engine to audioEngine * Fix a butchered merge * remove a bunch of unused imports
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This extracts the actual audio handling out from MixerState into a separate module with two classes, Player and AudioEngine, because separation of concerns good and 1,000 line file bad.