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2023.2/graphics/hd/fix/clouds debug mode
Reported here https://unity.slack.com/archives/C6Y79CZM0/p1696952455221199 Fixed error in the console when enbling a debug mode and volumetric clouds are on This acutally fixes a more serious issue where volumetric clouds shadow would be computed on all directional lights introduced by https://github.cds.internal.unity3d.com/unity/unity/pull/19281
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...-pipelines.high-definition/Runtime/Lighting/LightLoop/VolumetricCloudsShadowSampling.hlsl
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