Skip to content

Commit

Permalink
[HDRP] update changelog and update gitIgnore
Browse files Browse the repository at this point in the history
  • Loading branch information
sebastienlagarde committed Jan 13, 2022
1 parent c9dfc73 commit 31e3009
Show file tree
Hide file tree
Showing 2 changed files with 3 additions and 1 deletion.
1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@
*.userprefs
*.orig
*.orig.meta
*.bak
.npmrc
ShaderGraph/DebugOutput.meta
ShaderGraph/DebugOutput/**
Expand Down
3 changes: 2 additions & 1 deletion com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Added a callback to override the View matrix of Spot Lights.
- Added Expose SSR parameters to control speed rejection from Motion Vector including computing Motion Vector in World Space.
- Added a Layer Mask in the Probe Volume Settings window to filter which renderers to consider when placing the probes.
- Adding Refract Node, Fresnel Equation Node and Scene-Difference-Node (https://jira.unity3d.com/browse/HDRP-1599)
- Added Refract Node, Fresnel Equation Node and Scene-Difference-Node (https://jira.unity3d.com/browse/HDRP-1599)
- Added Remap alpha channel of baseColorMap for Lit and LayeredLit

### Fixed
- Fixed some XR devices: Pulling camera world space position from mainViewConstants instead of transform.
Expand Down

0 comments on commit 31e3009

Please sign in to comment.