0.0.5
Final 5.4 release (requires custom EditorVR 5.4 build)
Major features/improvements:
- Workspace manipulation improvements**
- If you have a workspace that is inheriting from Workspace and not IWorkspace, then you will need to assign the
Assets/EditorVR/Workspaces/Base/ActionMaps/WorkspaceInput.asset
to the Action Map field.
- If you have a workspace that is inheriting from Workspace and not IWorkspace, then you will need to assign the
- VR editing contexts (advanced dev feature)
- Default tools can be replaced by creating new EditorVR Contexts
(Assets->Create->EditorVR->EditorVR Context
) or copy EditorVR.asset and modify
** Note: Grab and resize now use the secondary trigger (grip on Vive)