Uchu - Development Release 2
Pre-release
Pre-release
Development Release 2
This is the second development release, intended to make it easier for people to get Uchu up and running.
If there is an issue with your particular setup, please create a GitHub issue about it.
Patch notes
Some of these changes overlap due to being over a year and a half since the last release.
- Setup
- Gameplay
- Added experimental with AI pathfinding (#19)
- This feature is not stable and is disabled by default.
- Added player collisions checks on server (#30, #122, #230, #255)
- Added and improved commands (#54, #77, #95, #103, #106, #130, #134, #144, #145, #151, #236)
- Improved mail (#54)
- Added joining factions (#77, #203)
- Added faction tokens. (#143)
- Refactored the behavior system (#82, #89, #114, #185, #186, #249)
- Added repeating missings. (#173)
- Started pet taming. (#177)
- Added quickbuilds with smashables. (#178)
- Added persistence of character stats between sessions. (#206)
- Added minigame provisioning and Avant Gardens Survival. (#222, #277, #292)
- Added discovery mission tasks. (#237)
- Added Nexus Tower vaults. (#238)
- Started Ninjago functionality. (#239)
- Added persistent of spawn locations between sessions. (#270)
- Added stat pickup mission tasks. (#281)
- Added and improved various world scripts. (#146, #155, #171, #237, #238, #239, #243, #277, #292, #299)
- Improved moving platforms. (#204)
- Fixed common cases of worlds being stuck at 55% loading (#94, #158, #227)
- Fixed missions that require active missions. (#209)
- Various other small fixes. (#52, #71, #72, #77, #102, #112, #118, #136, #151, #153, #156, #158, #187, #188, #189, #205, #207, #208, #210, #212, #213, #219, #220, #221, #232, #233, #245, #246, #272, #279, #290, #300)
- Added experimental with AI pathfinding (#19)
- Internal
- Added and improved packets and game messages (#55, #58, #241, #276)
- Improved game loop and gameplay performance (#99, #100, #124, #140, #183, #224, #244)
- Improved game loading performance (#138, #176, #179, #244)
- Improved logging. (#215, #228, #293)
- Migrated from .NET Core 3.1 to .NET 5. (#216, #217)
- Fixed memory leak with RakDotNet library. (#202)