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Merge branch 'gamepad' of git://github.com/WALLOFJUSTICE/Barony into …
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…2.0.6-branch
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addictgamer committed Oct 8, 2017
2 parents 470a0e2 + 1673e97 commit eba1873
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion VS-includes/Config.hpp
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@

#define WINDOWS

//#define STEAMWORKS
#define STEAMWORKS

#define HAVE_FMOD
2 changes: 1 addition & 1 deletion src/game.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
#include <vector>

// REMEMBER TO CHANGE THIS WITH EVERY NEW OFFICIAL VERSION!!!
#define VERSION "v2.0.5"
#define VERSION "v2.0.6"
#define GAME_CODE

#define MAX_FPS_LIMIT 60 //TODO: Make this configurable.
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2 changes: 1 addition & 1 deletion src/menu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3912,6 +3912,7 @@ void handleMainMenu(bool mode)
{
stats[clientnum]->clearStats();
initClass(clientnum);
mapseed = 0;
}
else
{
Expand All @@ -3931,7 +3932,6 @@ void handleMainMenu(bool mode)
}
#endif
// load next level
mapseed = 0;
entity_uids = 1;
lastEntityUIDs = entity_uids;
numplayers = 0;
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