This is a C implementation of Apple's LZBITMAP compression algorithm, reverse-engineered by myself via black box testing. For now it's much slower than the original, but the ratios obtained are similar.
The build is simple: as long as you have gcc
and make
installed, you
can just run make
. The API is documented inside the header file
libzbitmap.h
.
Please report any bugs you find to the author at <[email protected]>, or file a github issue at https://github.com/eafer/libzbitmap/issues.