Releases: ToniMacaroni/RedLoader
Releases · ToniMacaroni/RedLoader
Redloader 0.8.5
- Fix error logging inside of events.
- Respect server cheat settings when disabling console.
- Let players know when the hosts changes the cheat settings.
Redloader 0.8.3
- Show small loading bar at startup while asset are still loading.
- Fix serialization of Unity types.
- Fix conversion of normal and metallic/roughness maps when they have different sizes in GLTF.
- Add more usecases for the CraftingNodeCreator.
Redloader 0.8.2
- Fix crashes when exiting the settings screen with color configs
- Fix mods that were dependent on tween animations
- Fix logs when console is not active
- Hide console by default and add a config
- Ability to constrain loader and game version in mods through the manifest
If you encounter issues starting the game, try running it through Steam.
Keep in mind this is a very early release expect some bugs here and there.
Redloader 0.8.1
- Fixed asset bundle loading mechanism (should fix mods like VCE, SonsHotbar and warp mod)
- Brought back many of the old commands including xfreecam
If you encounter issues starting the game, try running it through Steam.
Keep in mind this is a very early release expect some bugs here and there.
Redloader 0.8.0
- Almost complete rewrite
- Added structure API (more info coming soon)
- Added basic multiplayer packet API (more info coming soon)
- Added API for user bolt entity registration (including a map of all serializers)
- Added HDRP normal map and metallic/roughness map support for GLTF
- Fixed compatibility with latest Sons of the Forest version (v53951)
- Various minor additions
If you encounter issues starting the game, try running it through Steam.
Keep in mind this is a very early release expect some bugs here and there.
RedLoader 0.7.3
Hotfix
- Fix not being able to open mod settings.
RedLoader 0.7.2
- Added new events to
SdkEvents
(OnWorldExited
,OnPauseMenuOpened
,OnPauseMenuClosed
). - Auto assign the SettingsEntry of a config to the first field of type
SettingsEntry
. - Set the valid scope of a InputAction if you only want a hotkey to trigger in spcific scenarios (see https://tonimacaroni.github.io/RedLoader/articles/configuration.html#input-config-entries for more info).
- Allow mods to add custom user content to the mods settings screen.
RedLoader 0.7.1
- Added api for creating items and recipes.
- Added option to subscribe to events via interfaces on the mod class.
- Added more utilities.
- Added Newtonsoft.Json (as Alt.Json namespace).
- Added GLTF importer/exporter.
RedLoader 0.7.0
- Added dedicated server support for linux.
- Auto download of minimal local dotnet 6 installation if hostfxr can not be found.
- Removed .net 4.7.2 dependency.
- Make generating hooks opt-in.
- Bumped Cpp2IL version to
2022.1.0-pre-release.14
RedLoader 0.6.9
- Added
aighostplayer
command back in. - Removed
addcharacter
andgoto
commands. - Added a list of item identifiers (
ItemTools.Identifers
). - Added
DebugTools.Inspect
to inspect an object in Unity Explorer without having a dependency on it. - Added
finishblueprints
command to finish all blueprints in a radius. - Overhaul of SoundTools (@codengine).
- Various changes to the SDK.