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Releases: ToniMacaroni/RedLoader

Redloader 0.8.5

02 Feb 00:47
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  • Fix error logging inside of events.
  • Respect server cheat settings when disabling console.
  • Let players know when the hosts changes the cheat settings.

Redloader 0.8.3

26 Jan 16:30
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  • Show small loading bar at startup while asset are still loading.
  • Fix serialization of Unity types.
  • Fix conversion of normal and metallic/roughness maps when they have different sizes in GLTF.
  • Add more usecases for the CraftingNodeCreator.

Redloader 0.8.2

24 Jan 11:15
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  • Fix crashes when exiting the settings screen with color configs
  • Fix mods that were dependent on tween animations
  • Fix logs when console is not active
  • Hide console by default and add a config
  • Ability to constrain loader and game version in mods through the manifest

If you encounter issues starting the game, try running it through Steam.
Keep in mind this is a very early release expect some bugs here and there.

Redloader 0.8.1

22 Jan 22:17
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  • Fixed asset bundle loading mechanism (should fix mods like VCE, SonsHotbar and warp mod)
  • Brought back many of the old commands including xfreecam

If you encounter issues starting the game, try running it through Steam.
Keep in mind this is a very early release expect some bugs here and there.

Redloader 0.8.0

22 Jan 18:02
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  • Almost complete rewrite
  • Added structure API (more info coming soon)
  • Added basic multiplayer packet API (more info coming soon)
  • Added API for user bolt entity registration (including a map of all serializers)
  • Added HDRP normal map and metallic/roughness map support for GLTF
  • Fixed compatibility with latest Sons of the Forest version (v53951)
  • Various minor additions

If you encounter issues starting the game, try running it through Steam.
Keep in mind this is a very early release expect some bugs here and there.

RedLoader 0.7.3

05 Aug 06:18
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Hotfix

  • Fix not being able to open mod settings.

RedLoader 0.7.2

04 Aug 20:15
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RedLoader 0.7.1

15 Jun 17:56
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  • Added api for creating items and recipes.
  • Added option to subscribe to events via interfaces on the mod class.
  • Added more utilities.
  • Added Newtonsoft.Json (as Alt.Json namespace).
  • Added GLTF importer/exporter.

RedLoader 0.7.0

24 Mar 15:08
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  • Added dedicated server support for linux.
  • Auto download of minimal local dotnet 6 installation if hostfxr can not be found.
  • Removed .net 4.7.2 dependency.
  • Make generating hooks opt-in.
  • Bumped Cpp2IL version to 2022.1.0-pre-release.14

RedLoader 0.6.9

21 Mar 18:26
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  • Added aighostplayer command back in.
  • Removed addcharacter and goto commands.
  • Added a list of item identifiers (ItemTools.Identifers).
  • Added DebugTools.Inspect to inspect an object in Unity Explorer without having a dependency on it.
  • Added finishblueprints command to finish all blueprints in a radius.
  • Overhaul of SoundTools (@codengine).
  • Various changes to the SDK.