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fix: fix the global module update #402
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WalkthroughThe changes primarily focus on the Changes
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Actionable comments posted: 2
🧹 Outside diff range and nitpick comments (1)
src/services/module.service.ts (1)
Line range hint
42-77
: Consider restructuring the platform update logic.The current implementation mixes different concerns and lacks clear documentation about business rules. Consider:
- Separating the "global" platform logic into a dedicated method
- Adding clear documentation about when a platform is considered "global"
- Using a more explicit data structure to represent global vs regular platforms
- Adding TypeScript discriminated unions to better type the different cases
Example structure:
type GlobalPlatform = { type: 'global'; metadata: unknown; }; type NamedPlatform = { type: 'named'; name: string; metadata: unknown; }; type Platform = GlobalPlatform | NamedPlatform;🧰 Tools
🪛 Biome
[error] 54-54: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (1)
src/services/module.service.ts
(1 hunks)
🔇 Additional comments (1)
src/services/module.service.ts (1)
Line range hint 42-45
: Verify the impact of type change across the codebase.
The function signature has changed from Partial<IModule>
to Partial<IModuleUpdateBody>
. This is a breaking change that could affect existing consumers of this API.
✅ Verification successful
Function signature change verified: No impact on existing consumers.
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Find all usages of updateModule to verify they're compatible with the new type
# Search for direct function calls
rg -l "updateModule\(" | xargs rg -A 2 "updateModule\("
# Search for type imports to verify IModuleUpdateBody is properly imported
rg "IModuleUpdateBody"
Length of output: 501
🧰 Tools
🪛 Biome
[error] 54-54: Change to an optional chain.
Unsafe fix: Change to an optional chain.
(lint/complexity/useOptionalChain)
// Iterate through each platform in the incoming update | ||
for (const newPlatform of updateBody.options.platforms) { | ||
const existingPlatform = module.options?.platforms.find((p) => p.name === newPlatform.name); | ||
if (existingPlatform) { | ||
// If the platform already exists, update it | ||
existingPlatform.metadata = newPlatform.metadata; | ||
} else { | ||
// If the platform does not exist, add new | ||
module.options?.platforms.push(newPlatform); | ||
} |
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🛠️ Refactor suggestion
Add validation and improve error handling for platform updates.
The current implementation lacks proper validation and error handling:
- No validation of platform metadata structure
- Possible undefined behavior with optional chaining
- No error handling for invalid platform data
Consider this improved implementation:
+ if (!module.options?.platforms) {
+ module.options = { platforms: [] };
+ }
+
// Iterate through each platform in the incoming update
for (const newPlatform of updateBody.options.platforms) {
+ if (!isValidPlatform(newPlatform)) {
+ throw new Error(`Invalid platform data: ${JSON.stringify(newPlatform)}`);
+ }
+
const existingPlatform = module.options?.platforms.find((p) => p.name === newPlatform.name);
if (existingPlatform) {
// If the platform already exists, update it
existingPlatform.metadata = newPlatform.metadata;
} else {
// If the platform does not exist, add new
- module.options?.platforms.push(newPlatform);
+ module.options.platforms.push(newPlatform);
}
}
Add this validation helper:
interface Platform {
name?: string;
metadata: unknown;
}
function isValidPlatform(platform: unknown): platform is Platform {
return (
typeof platform === 'object' &&
platform !== null &&
('name' in platform || platform.name === undefined) &&
'metadata' in platform
);
}
if (updateBody.options.platforms[0].name == undefined) { | ||
{ | ||
const globalOption = module.options?.platforms[0]; | ||
console.log(globalOption); | ||
if (globalOption) globalOption.metadata = updateBody.options.platforms[0].metadata; | ||
else module.options?.platforms.push(updateBody.options.platforms[0]); | ||
} |
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Critical: Fix potential undefined access and improve error handling.
The current implementation has several issues:
- Accessing
platforms[0]
without length check is unsafe - Nested optional chaining with
module.options?.platforms[0]
could still result in runtime errors - Production code shouldn't contain console.log statements
- The special case for undefined platform name isn't well documented
Consider this safer implementation:
- if (updateBody.options.platforms[0].name == undefined) {
- {
- const globalOption = module.options?.platforms[0];
- console.log(globalOption);
- if (globalOption) globalOption.metadata = updateBody.options.platforms[0].metadata;
- else module.options?.platforms.push(updateBody.options.platforms[0]);
- }
+ const platforms = updateBody.options.platforms;
+ if (!platforms.length) {
+ return module;
+ }
+
+ // Handle global platform update (when name is undefined)
+ if (!platforms[0].name) {
+ if (!module.options?.platforms?.length) {
+ module.options = {
+ ...module.options,
+ platforms: [platforms[0]]
+ };
+ } else {
+ module.options.platforms[0].metadata = platforms[0].metadata;
+ }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
if (updateBody.options.platforms[0].name == undefined) { | |
{ | |
const globalOption = module.options?.platforms[0]; | |
console.log(globalOption); | |
if (globalOption) globalOption.metadata = updateBody.options.platforms[0].metadata; | |
else module.options?.platforms.push(updateBody.options.platforms[0]); | |
} | |
const platforms = updateBody.options.platforms; | |
if (!platforms.length) { | |
return module; | |
} | |
// Handle global platform update (when name is undefined) | |
if (!platforms[0].name) { | |
if (!module.options?.platforms?.length) { | |
module.options = { | |
...module.options, | |
platforms: [platforms[0]] | |
}; | |
} else { | |
module.options.platforms[0].metadata = platforms[0].metadata; | |
} |
Summary by CodeRabbit
Bug Fixes
New Features