Please follow the below instructions to fully integrate this into your chat.
- Find the below NUI Callback:
RegisterNUICallback('chatResult', function(data, cb)
chatInputActive = false
SetNuiFocus(false)
if not data.canceled then
local id = PlayerId()
local r, g, b = 0, 0x99, 255
if data.message:sub(1, 1) == '/' then
ExecuteCommand(data.message:sub(2))
else
TriggerServerEvent('_chat:messageEntered', GetPlayerName(id), { r, g, b }, data.message, data.mode)
end
end
cb('ok')
end)
Replace it with:
RegisterNUICallback('chatResult', function(data, cb)
chatInputActive = false
SetNuiFocus(false)
TriggerEvent("tiz-typing:input", false)
if not data.canceled then
local id = PlayerId()
local r, g, b = 0, 0x99, 255
if data.message:sub(1, 1) == '/' then
ExecuteCommand(data.message:sub(2))
else
TriggerServerEvent('_chat:messageEntered', GetPlayerName(id), { r, g, b }, data.message, data.mode)
end
end
cb('ok')
end)
- Find the following thread:
Citizen.CreateThread(function()
SetTextChatEnabled(false)
SetNuiFocus(false)
local lastChatHideState = -1
local origChatHideState = -1
while true do
Wait(0)
if not chatInputActive then
if IsControlPressed(0, isRDR and `INPUT_MP_TEXT_CHAT_ALL` or 245) --[[ INPUT_MP_TEXT_CHAT_ALL ]] then
chatInputActive = true
chatInputActivating = true
SendNUIMessage({
type = 'ON_OPEN'
})
end
end
if chatInputActivating then
if not IsControlPressed(0, isRDR and `INPUT_MP_TEXT_CHAT_ALL` or 245) then
SetNuiFocus(true)
chatInputActivating = false
end
end
if chatLoaded then
local forceHide = IsScreenFadedOut() or IsPauseMenuActive()
local wasForceHide = false
if chatHideState ~= CHAT_HIDE_STATES.ALWAYS_HIDE then
if forceHide then
origChatHideState = chatHideState
chatHideState = CHAT_HIDE_STATES.ALWAYS_HIDE
end
elseif not forceHide and origChatHideState ~= -1 then
chatHideState = origChatHideState
origChatHideState = -1
wasForceHide = true
end
if chatHideState ~= lastChatHideState then
lastChatHideState = chatHideState
SendNUIMessage({
type = 'ON_SCREEN_STATE_CHANGE',
hideState = chatHideState,
fromUserInteraction = not forceHide and not isFirstHide and not wasForceHide
})
isFirstHide = false
end
end
end
end)
Replace it with:
Citizen.CreateThread(function()
SetTextChatEnabled(false)
SetNuiFocus(false)
local lastChatHideState = -1
local origChatHideState = -1
while true do
Wait(0)
if not chatInputActive then
if IsControlPressed(0, isRDR and `INPUT_MP_TEXT_CHAT_ALL` or 245) --[[ INPUT_MP_TEXT_CHAT_ALL ]] then
chatInputActive = true
chatInputActivating = true
TriggerEvent("tiz-typing:input", true)
SendNUIMessage({
type = 'ON_OPEN'
})
end
end
if chatInputActivating then
if not IsControlPressed(0, isRDR and `INPUT_MP_TEXT_CHAT_ALL` or 245) then
SetNuiFocus(true)
TriggerEvent("tiz-typing:input", true)
chatInputActivating = false
end
end
if chatLoaded then
local forceHide = IsScreenFadedOut() or IsPauseMenuActive()
local wasForceHide = false
if chatHideState ~= CHAT_HIDE_STATES.ALWAYS_HIDE then
if forceHide then
origChatHideState = chatHideState
chatHideState = CHAT_HIDE_STATES.ALWAYS_HIDE
end
elseif not forceHide and origChatHideState ~= -1 then
chatHideState = origChatHideState
origChatHideState = -1
wasForceHide = true
end
if chatHideState ~= lastChatHideState then
lastChatHideState = chatHideState
SendNUIMessage({
type = 'ON_SCREEN_STATE_CHANGE',
hideState = chatHideState,
fromUserInteraction = not forceHide and not isFirstHide and not wasForceHide
})
isFirstHide = false
end
end
end
end)