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Releases: Tinter/Tinter-Furniture

v2.1.4

09 Sep 20:18
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Added non-modern Livonia compositions
Added support for Cam Lao Nam houses
Added compositions for Cam Lao Nam
Added compositions for Weferlingen
Added CUP compositions for Weferlingen
Added compositions for Rosche
Added compositions for the industrial shed
Military compositions are now included by default
Changed the names of compositions files
Compositions files have a bit more info
Fixed furniture spawning in some destroyed buildings

v2.1.3

28 Apr 19:00
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Added more compostions for Livonia houses, nearly all of them, made by Lelop
Added support for nearly all Livonia buildings.

v2.1.2

25 Oct 11:09
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Mission settings will now be handled through CBA settings.
Script will now work with the mod to ensure that the script has priority to run.
Global Mobilization buildings have been added to buildings.hpp so that compositions can be made for them.
+ small fixes for bugs.

v2.0.2

04 Oct 21:39
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Fixed compositions that were offset, thank you Simkas.
Fixed furniture not disappearing when building was destroyed in some cases.
Fixed furniture spawning in on partially destroyed buldings in some cases. Not all cases might be covered, see issue #24.

v2.0.1

05 Aug 00:44
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Hotfix for infinite loading screens when using this script on dedicated servers.
Thank you G4rrus for finding and troubleshooting this issue, making fixing this very easy.

v2.0.0

17 Jul 15:44
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New and more accurate coordinate calculation
Position is now based off of bounding center
All compositions changed to the new coordinate system
in.sqf will now set the rotation and position attributes in eden
Spawning furniture is done in a separate thread
Added a max house limit
Added a seed variable that controls what composition each houses uses
Added object variable "tint_house_index" to set a specific composition index for a specific house
Faster load in
New compositions courtesy of JonoPorter
Compositions from the orange DLC
Compositions separated into categories
Miscellanous composition changes

1.1

24 Oct 21:34
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1.1

New compositions!
-compositions_ravage are made by EO, with some clean versions added.
-compositions_beesting is from a mission made by Diwako and G4rrus. It requires CUP.

1.0.2

22 Oct 18:44
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Fixed bug where the script would get paused due to executing too long, in places with too many buildings, like Kavala.

Bug fix for good luck

22 Oct 02:37
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V1.0.1

This was actually needed, and I'm stupid

v1.0.0

21 Oct 16:10
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\( ̄▽ ̄)/