This projects is a simple demonstration, of how a globe can be implemented using WebGPU. While the current implementation is based on Deno's experimental WebGPU feature, most of the code should easily be portable to supporting browsers.
This project is based on the webgpu-examples repository. More information about WebGPU support in Deno can be found in this blog post.
The globe texture was taken from wikimedia.org and is in the public domain.