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I'm working on some new features and improvements, including a decent flip implementation.
While working on this I noticed some issues with the photo tending to slightly shift and jump after the rotate animation and cropping. You'll need to zoom in the photo a bit first to see this. My flip implementation had similar issues.
I noticed the code literary has dozens of floors, ceils and a few integer downcasts. I realized this probably was the cause of these issues. So I decided to just remove them all. Then I added pixel rounding where necessary, rounding to the nearest physical pixel (not point).
Doing this fixed all the issues I was experiencing, creating a more smooth and precise experience.
I have few other tweaks and fixes lined up as well, which I'd like to propose after this.