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# VGAudio | ||
A library for encoding, decoding, and manipulating audio files from video games. | ||
Currently only files in Nintendo's DSP-ADPCM format are supported. | ||
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Supports reading and writing: | ||
* DSP | ||
* BRSTM | ||
* BCSTM | ||
* BFSTM | ||
* IDSP | ||
* HPS | ||
* WAVE | ||
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Supports reading: | ||
* GENH | ||
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The most recent release of the library can be found [on NuGet](https://www.nuget.org/packages/DspAdpcm/) | ||
The most recent release of the library can be found [on NuGet](https://www.nuget.org/packages/VGAudio/) | ||
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The Universal Windows app can be found [in the Windows Store](https://www.microsoft.com/store/apps/9nblggh4s2wn) |