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Update readme with new types
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Thealexbarney authored May 20, 2017
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# VGAudio
A library for encoding, decoding, and manipulating audio files from video games.
Currently only files in Nintendo's DSP-ADPCM format are supported.

Supports reading and writing:
* DSP
* BRSTM
* BCSTM
* BFSTM
* IDSP
* HPS
* WAVE

Supports reading:
* GENH

The most recent release of the library can be found [on NuGet](https://www.nuget.org/packages/DspAdpcm/)
The most recent release of the library can be found [on NuGet](https://www.nuget.org/packages/VGAudio/)

The Universal Windows app can be found [in the Windows Store](https://www.microsoft.com/store/apps/9nblggh4s2wn)

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