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EE Merge to Fix ChemMaster Demonic Possession + Shadowkin (#207)
🆑 EE contributors - add: Shadowkins can now be roundstart species again - add: Shadowkins now have lungs, yippee! - add: Shadowkins now have organs with funny little descriptions - add: Shadowkins now have a brand new and expanded list of names - add: Shadowkins now have roundstart innate telepathy ability rather than a whole new language for it. - tweak: Shadowkins take more damage from heat, slash, and piercing - tweak: Shadowkins are much more like their SS13 counterparters - tweak: Shadowkins now have much better lore in their guidebook entry - tweak: Shadowkins now have a more fleshed out language (to outside observers) - tweak: Shadowkins now can be mystagogue, mantis, chaplain, and cataloguer - tweak: Shadowkins must now have blackeye trait to play prisoner - tweak: Shadowkins no longer have blackeye trait by default - tweak: Shadowkins now take asphyxiation damage, albeit at half the rate of others. - tweak: Shadowkins now have a more pronounced snout. - remove: Removed DarkSwap from Shadowkin roundstart - fix: Fixed the demons of Gehenna possessing the ChemMaster
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@@ -56,5 +56,3 @@ private void OnPowerUsed(DarkSwapActionEvent args) | |
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,5 @@ | ||
chat-language-NalRasan-name = Nal'rasan | ||
chat-language-SiikTajr-name = Siik'tajr | ||
chat-language-SiikMaas-name = Siik'maas | ||
chat-language-YaSsa-name = Ya'ssa | ||
chat-language-Delvahii-name = Delvahii |
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