Releases: Teezy-Core/cfx-tcd-starterpack
v2.2.2
Advanced Starter Pack System 2.2.2 - Update Notes
Changelog:
- Added compatibility with Codem Inventory.
- Improved standalone approach and optimizations.
- Fixed a minor bug with notifications for ESX.
- Fixed a major bug in the Draw3DText feature.
- Fixed a major ESX compatibility issue where peds were not showing.
- Fixed a critical issue with retrieving Core and Locales.
- Added
tcd_starterpack.sql
as a fallback in case the table creation automation fails.
Full Changelog: v2.2.1...v2.2.2
v2.2.1
Advanced Starter Pack System 2.2.1 - Update Notes
New Features
- Dialog Info System: Players must complete specific requirements before receiving their starter pack. The available types include:
- Quiz: Players must correctly answer all configured questions.
- Captcha: Players must solve a captcha before claiming their pack.
- Rules Agreement: Players must accept the server rules before proceeding.
- Admin Commands - Check Packs:
- Allows admins and staff to view all players who have received their starter pack.
- Admins can reset or delete player data as needed.
- New Text UI Support:
- Added an alternative text UI for servers not using the target system.
Fixes & Improvements
- Ped Spawning: Resolved persistent issues related to ped spawn failures.
- Vehicle Data Saving: Fixed issues preventing vehicles from being saved correctly.
- Item Distribution: Ensured items are properly given to players upon claiming.
- Database Structure: Fixed missing data columns that caused inconsistencies.
Resource Overhaul
- The entire system has been rewritten and optimized for better performance and maintainability.
Enjoy the enhanced configuration options, and thank you for your continued support! 🚀
Documentations: https://tcdev.gitbook.io/tcd-documentation
Full Changelog: v2.2.0...v2.2.1
v2.2.0
Advanced Starter Pack System - 2.2.0 Updates
Features
- Added Check Version option
- Fixed duplication issue with ped spawns.
- Starter item can be disabled if you only want to provide the starter vehicle.
- Display the ped only for new players joining the server.
ped = { -- Settings for the ped (NPC)
...
show_only_for_newbie = true, -- Show the ped only for the player who hasn't received the starter pack
...
}
Config.Locations = {
["1"] = {
starterpack_type = false, -- Type of starter pack given to the player (set to false if you don't want to give a starter pack item)
...
}
}
Documentations: https://tcdev.gitbook.io/tcd-documentation
Full Changelog: v2.1.0...v2.2.0
v2.1.0
Advanced Starter Pack System - 2.1.0 Updates
Features
- Randomize Vehicle Gives
Documentations: https://tcdev.gitbook.io/tcd-documentation
Full Changelog: v2.0.0...v2.1.0
v2.0.0
Release Info: Major Update 🚀
We’ve made a huge re-structure of the resource, introducing new features, enhancements, and optimizations to improve functionality and performance. This update includes better organization, expanded capabilities, and a more user-friendly experience.
Key Highlights:
- Completely revamped resource structure
- A lot of new features and improvements
- Well-documented setup and usage instructions in our GitBook
Check the documentation for a detailed guide on how to get started with the new version!
Full Changelog: v1.3.0...v2.0.0
v1.3.0
Advanced Starter Pack System - v1.3.0 Updates
- Revisions: Implemented a new approach for vehicle spawns to prevent collisions when multiple players receive their starter packs simultaneously.
- Revised: StarterVehicle function to check if player is in any vehicle then return error
- Revisions: Added a new option, receiving_radius, and revised the receiving point function accordingly.
- New Feature: Introduced an Alert Dialog feature as requested by the community.