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added method to handle rotation and reset animation geometry #3

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14 changes: 14 additions & 0 deletions UIKit-Dynamics-Example/TLContainmentViewController.m
Original file line number Diff line number Diff line change
Expand Up @@ -89,6 +89,20 @@ - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
contentViewController.delegate = self;
}
}
#pragma mark - Handle Rotation
- (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator
{
[super viewWillTransitionToSize:size withTransitionCoordinator:coordinator];
self.animator = nil;
self.menuOpen = NO;
[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) {
// Place code here to perform animations during the rotation.
// You can pass nil or leave this block empty if not necessary.

} completion:^(id<UIViewControllerTransitionCoordinatorContext> context) {
[self setupMapContainerViewAnimatorProperties];
}];
}

#pragma mark - UIGestureRecognizerDelegate Methods

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