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Tweak door spawnflag description, turn on new rules by default
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TeamSpen210 committed Jan 22, 2025
1 parent 9cb9feb commit 7d5d0d0
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions fgd/bases/Door.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -41,13 +41,13 @@
8: "Passable" : 0
32: "Toggle" : 0
256: "Use Opens" : 0
512: "NPCs Can't" : 0
512: "NPCs Can't Open" : 0
1024: "Touch Opens" : 0
2048: "Starts locked" : 0
4096: "Door Silent" : 0
131072: "Block Infected nav when closed" : 0 [L4D, L4D2]
262144: "Block Survivor nav when closed" : 0 [L4D, L4D2]
65536: "New +USE rules - Allow +USE only when when the door is closed/closing or is open/opening and can be manually closed" : 0
65536: "New +USE rules - Allow +USE only when when the door is closed/closing or is open/opening and can be manually closed" : 1
]

locked_sentence[engine](integer) : "Locked Sentence" : 0
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