v1.0.0-beta.7
Pre-release
Pre-release
Additions
- Added "Weirdly defined Auto-Basic" to the "Fun" menu to show off the new features shown below.
- Added Assembler.
Changes
- Updated
combineStats
facilitator function to be backwards compatible for "stat arrays". - Updated
POSITION
for turret and gun definitions.- Can now be objects with properties instead of arrays of numbers.
- For guns, the properties are
LENGTH
,WIDTH
,ASPECT
,X
,Y
,ANGLE
andDELAY
. - For turrets, the properties are
SIZE
,X
,Y
,ANGLE
,ARC
andLAYER
. - If a property of the object is not defined, it will assume a default value.
- The default values consist of the standard Basic's barrel, if defined as a barrel's
POSITION
. - The default values consist of the standard auto turret with
LAYER
andANGLE
set to0
, if defined as a turret'sPOSITION
. - Using objects for
POSITION
is optional, so you don't have to rewrite your thousands of lines of tank code.
- Updated
shinySentry
definition to be a triangle instead of a circle.