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v1.0.0-beta.7

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@zephiii zephiii released this 17 Sep 14:31
· 1636 commits to main since this release

Additions

  • Added "Weirdly defined Auto-Basic" to the "Fun" menu to show off the new features shown below.
  • Added Assembler.

Changes

  • Updated combineStats facilitator function to be backwards compatible for "stat arrays".
  • Updated POSITION for turret and gun definitions.
    • Can now be objects with properties instead of arrays of numbers.
    • For guns, the properties are LENGTH, WIDTH, ASPECT, X, Y, ANGLE and DELAY.
    • For turrets, the properties are SIZE, X, Y, ANGLE, ARC and LAYER.
    • If a property of the object is not defined, it will assume a default value.
    • The default values consist of the standard Basic's barrel, if defined as a barrel's POSITION.
    • The default values consist of the standard auto turret with LAYER and ANGLE set to 0, if defined as a turret's POSITION.
    • Using objects for POSITION is optional, so you don't have to rewrite your thousands of lines of tank code.
  • Updated shinySentry definition to be a triangle instead of a circle.