v1.0.0-beta.6
Pre-release
Pre-release
Additions
- Added
BOT_XP
config setting, which determines how much xp the player-bots get each second.125
by default.
- Added a 3rd page to the Food Generators.
- Features a 3 dimensional list of labyrinth food.
- Added
SPAWN_CLASS
config setting, which determines the class that player(-bot)s spawn as."basic"
by default.
- Added
RECOIL_MULTIPLIER
as aBODY
attribute, which multiplies the knockback that guns and turrets give by that amount. - Added
STACK_GUN
gun property, which makesio_stackGuns
ignore the gun if it is set to false.true
by default.
- Added "Developers" category to "Bosses" menu.
- Currently only has Taureon and TGS.
- Functions more like a credits page.
- Added a Dreadnoughts V1 example addon.
- Serves as an example "content pack" that addons can add.
Changes
- Updated Domination gamemode.
- Works with FFA now.
- Updated Siege gamemode.
- Added all celestials and terrestrials as enemies.
- Added the rogue celestials as friendly boss choices.
- Friendly bosses are no longer blue now.
- Updated the example addon.
- Changed body stats, added extra skill on upgrade, make it not crash your game because now it doesn't reference the now deleted
Class.memes
instead ofClass.fun
.
- Changed body stats, added extra skill on upgrade, make it not crash your game because now it doesn't reference the now deleted
- Updated Definitions.
- Updated
COLOR
: If your string color does not return a color, it will think your input is#RRGGBB
. - Updated
PARENT
: You don't need it to be an array anymore, you can now just doPARENT: "genericTank"
. - This means
getColor
in the client no longer returns#00000000
for invalid colors.
- Updated
- Updated Conqueror's Pounder barrel to be a Destroyer barrel.
- Renamed the "Boss" team and "Arena Closer" team in the team picker to "Enemies" team and "Room" team to better reflect their teams' names in the code.
- Removed
BOTS
definitions from the default gamemode configs to avoid confusion.
Fixes
- Fixed "chat on death" crash.