v1.0.0-beta.1
Pre-release
Pre-release
I've started putting Taureon's changelogs up here. For earlier updates, join the Discord.
Since this push of 15 updates was accidental, it may not be entirely polished.
- Added Sphere, Tetrahedron and Octahedron as Extradimensional Food.
- Not in
definitions.js
but inmodules/definitions/groups/food.js
- Not in
- Added Vulture
- Upgrades from Tri-Angle branch.
- Added small grouping guide to
definitions.txt
. - Added groundwork for "definitions flattening".
- "Flattening" refers to removing
PARENT
attributes and applying the parents' attributes to the definition themselves, if it's not overwritten later on. - You can toggle it in config, if your code depends on
PARENT
s for some reason. - Should improve performance by getting rid of redundant attribute settings.
- "Flattening" refers to removing
- Made
config.js
easier to read. - Fixed a bug that makes turrets shoot twice as fast.
- Credits to @frostbvte on Discord for finding this one!
- Updated
g.auto
's reload to be double too.
- Fixed a stat visual bug.
- Made the advanced collision function easier to read.
- Removed the custom Ironclad boss.
- Finished the definitions flattening feature from last changelog.
- Also added error handling for people who attempt to get a definition that does not exist.