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now navigation in menu works
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TAImatem committed Jan 16, 2020
1 parent e6fffc5 commit 4f06b3e
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion MenuTries/MenuTries.cs
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,9 @@ private void Start()
{
newins = GameObject.Instantiate(toggle, content);
cur = newins.GetComponent<Button>();
newins.GetComponent<TwoButtonToggleElement>().Initialize(false);
Navigation nav = cur.navigation, nav2;
nav.mode = Navigation.Mode.Explicit;
if (i == 1)
{
cusMenu.SetSelectOnActivate(cur);
Expand All @@ -73,16 +75,18 @@ private void Start()
nav2 = prev.navigation;
nav2.selectOnDown = cur;
nav.selectOnUp = prev;
prev.navigation = nav2;
}
if (i == 5)
{
nav2 = first.navigation;
nav.selectOnDown = first;
nav2.selectOnUp = cur;
first.navigation = nav2;
}
newins.GetComponentInChildren<Text>().text = $"mod #{i}";
newins.SetActive(true);

cur.navigation = nav;
prev = cur;
//var temp = newins.transform.GetChild(1).GetChild(1);
//temp.GetChild(0).GetComponentInChildren<Text>().text = "Enabled";
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