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fix links
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azapf committed Oct 25, 2024
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Expand Up @@ -14,11 +14,11 @@ There is explained how to setup grabable objects, fixed grab poses and animation

### _Table of Contents_
---
>:raised_hand: [Overview of VR Physics Hands](#30-Overview-of-VR-Physics-Hands)
>:running: [Overview of VR Physics Hands](#30-Overview-of-VR-Physics-Hands)
>:gloves: [Custom Hand Mesh](#31-How-to-change-the-hand-skeletal-mesh-to-a-custom-hand-mesh?)
>:gloves: [Custom Hand Mesh](#31-How-to-change-the-hand-skeletal-mesh-to-a-custom-hand-mesh)
>:raised_hand: [Custom Hand Animations](#31-How-to-change-the-default-hand-animations?)
>:raised_hand: [Custom Hand Animations](#31-How-to-change-the-default-hand-animations)
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Expand All @@ -35,8 +35,8 @@ The base parent class of all hands ios the VR_Hands class (BP_VR_Hands). This ha
How the hands work: pd switch, strength switch, collisions,
- switching hand poses: function explenation

### 3.1 How to change the hand skeletal mesh to a custom hand mesh?
### 3.1 How to change the hand skeletal mesh to a custom hand mesh
How to change the VR hands from the default quinn hands ... .

### 3.2 How to change the default hand animations?
### 3.2 How to change the default hand animations
How to change the default hand animations...

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