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[NO SQUASH] Update Yeti sprites to fit new style + new animations #3304

[NO SQUASH] Update Yeti sprites to fit new style + new animations

[NO SQUASH] Update Yeti sprites to fit new style + new animations #3304

Workflow file for this run

# SuperTux
# Copyright (C) 2020-2021 Jacob Burroughs <[email protected]>
# 2020-2022 A. Semphris <[email protected]>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
name: WebAssembly
on:
workflow_dispatch:
push:
branches:
- master
tags:
- '*'
pull_request: {}
jobs:
wasm:
strategy:
fail-fast: false
matrix:
build_type: ["Release", "Debug"]
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
# Fetch the whole tree so git describe works
fetch-depth: 0
submodules: recursive
- name: Install emscripten tools
run: |
cd ~
sudo apt-get update
sudo apt-get install -y git cmake build-essential curl zip
git clone https://github.com/emscripten-core/emsdk.git
cd emsdk
./emsdk install latest
./emsdk activate latest
- name: Configure build
env:
BUILD_TYPE: ${{ matrix.build_type }}
run: |
source ~/emsdk/emsdk_env.sh
mkdir build
cd build
# TODO: Re-add -DWERROR=ON when warnings will be fixed
emcmake cmake -DCMAKE_BUILD_TYPE=${BUILD_TYPE} -DWARNINGS=ON ..
- name: Sync data folder
working-directory: build
run: |
rsync -aP ../data/ data/
- name: Build
working-directory: build
run: |
source ~/emsdk/emsdk_env.sh
emmake make -j$(nproc)
# Now you can run a local server with: `emrun supertux2.html`
# Or any traditional web server will do the job
# Note: opening the html file manually (file:///) won't work
- name: Setup files for upload
working-directory: build
env:
BUILD_TYPE: ${{ matrix.build_type }}
run: |
cp template.html supertux2.html
mkdir upload/
mv supertux2* upload/
- uses: actions/upload-artifact@v4
if: matrix.build_type != 'Debug'
with:
name: "wasm32-emscripten-${{ matrix.build_type }}-html"
path: build/upload/*
if-no-files-found: ignore
- name: Upload to server
if: ${{ github.ref == 'refs/heads/master' && matrix.build_type == 'Release' }}
env:
UPLOAD_URL: ${{ secrets.UPLOAD_URL }}
run: |
cd build/upload/
mv supertux2.html index.html
zip supertux2.zip *
curl -F "archive=@$(pwd)/supertux2.zip" -F "message=$(git log --format=%B -n 1 | head -1)" $UPLOAD_URL