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PomeloTest

A testing project for integration of pomelo and phaser

Steps for the testing

All client code stores in client/ All server code stores in server/

  • Make sure the client runs well with single player
  • Make a simple helloworld server with pomelo
  • Modify the server to stores the position of at least two players
  • Modify the client to connect with server's api
  • Test two clients at the same time

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A testing project for integration of pomelo and phaser

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