-
Notifications
You must be signed in to change notification settings - Fork 119
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add: Decky Framegen #751
base: main
Are you sure you want to change the base?
Add: Decky Framegen #751
Conversation
@xXJSONDeruloXx Please fix your testing reports. You listed your Steam/SteamOS/Decky versions where you are supposed to list your branch (ex. Stable, Pre-Release, Beta). You need to replace the "VersionHere" text with the numbers you gave. |
@EMERALD0874 should be fixed now, thanks |
PR template has been updated to conform with new standards. The following PRs were tested by this PR's author: |
…ruction text, fix script env handling
Pushes to fix XESS License from PDF to MD as requested by maintainer, and incorporated UI feedback from issues on plugin repo |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thanks for your patience @xXJSONDeruloXx, looks like we're good to send this to testing.
Thank you so much! |
@TrainDoctor added remote_binary_bundling param to package.json, let me know if any issues |
@EMERALD0874 @TrainDoctor per discussions in the discord, I have updated the plugin to address requirements with enumerated remote binaries, and ensured the performance is on stable build for max compatibility. Let me know if this is good for testing or if any other adjustments are needed! |
did one other push to disable bundling for plugin store requirements, on feature lock pending your reviews now! |
Changes look good. Off to testing, for real this time! |
Plugin Testing ReportInstalled Plugins
Specifications
IssuesMajor blocking issues: N/A SummaryI tested it with multiple games, and it works as intended. I think it’s ready to be published on the main store with the current set of features. It might require more testing when you add back the OptiScaler. |
Thanks for the review! Currently I think the build without optiscaler 7 should be fine, as that's experimental and the benefits of adding fg to non fg games does not outweigh the handful of games it breaks. The current enabler assets here are pretty stable and do the DLSS>FSR swaps pretty reliably |
Decky Framegen
Decky Framegen is a plugin that allows installing, uninstalling, and applying DLSS-Enabler mods fully within game mode. Users will be able to apply launch options for a running game once the mod is installed, and on next launch will be able to select DLSS upscaling and frame generation options that were previously non-selectable. When selected, these options will actually enable their FSR equivalents.
Users can also easily uninstall the mod to clean up the created mod path and containing files, and "unpatch" any running game to remove the launch options that apply the mod from within the plugin.
Task Checklist
Developer
Plugin
Backend
Community
Testing