v0.10.0
What's Changed
- Use the crates.io version of bevy by @Dauthdaert in #341
- Derive reflect for user facing types and register them in the type registry by @johanhelsing in #344
- Center transform fix. by @bzm3r in #349
- Fix headless mode compilation. by @bzm3r in #347
- Helpers fixes, and add support for finding coordinates of corners by @bzm3r in #348
- Fix panic when HDR is enabled by @rparrett in #357
- Some improvements to ergonomics of neighbor related helpers. by @bzm3r in #350
- Fixing texture_vec and texture_container examples. by @bzm3r in #359
- Remove unused section from Cargo.toml by @rparrett in #361
- Fixed typo in tiles/storage by @NoahShomette in #365
- Fix broken rendering of tilemaps with padding in atlas mode by @rparrett in #363
- Edited readme by @devUserContact in #366
- Examples cleanup by @rparrett in #356
- Fix incorrect tile UVs when using atlas feature on AMD hardware by @rparrett in #367
- Add missing example entries to README by @rparrett in #369
- Use let where possible in shaders by @rparrett in #368
- Fix tiles sometimes not displaying after tiles are removed and added by @rparrett in #382
- Add missing #[reflect(Component)] annotations by @johanhelsing in #374
- Upgrade tiled dep and add support for image-per-tile tilesets. by @dvogel in #381
- Add impl From for UVec2 by @johanhelsing in #383
- Update to Bevy
0.10
by @geieredgar in #390 - Use clone_weak when cloning tile textures in extraction to avoid making unnecessary work for Bevy's unused asset check. by @tec27 in #393
- Only call get_mut on Images that need their TextureDescriptors changed. by @tec27 in #392
- Derive FromReflect for TilePos by @NoahShomette in #401
- Prepare for release by @rparrett in #399
- Fixed a few issues with benchmarks. by @StarArawn in #407
- Fixed 3d iso example.. by @StarArawn in #406
New Contributors
- @NoahShomette made their first contribution in #365
- @devUserContact made their first contribution in #366
- @dvogel made their first contribution in #381
- @geieredgar made their first contribution in #390
- @tec27 made their first contribution in #393
Full Changelog: v0.9.0...v0.10.0