A NonEuclidean rendering engine for Win32 and SDL2, written in C++ OpenGL. To see what this code is about, check out this video: https://youtu.be/kEB11PQ9Eo8
Win32 - Add glew-2.1.0 to the main directory
SDL - Install glew and SDL libraries
Win32 - Open NonEuclidean.sln
SDL :
cd NonEuclidean
make all
./NonEuclidean
- Mouse - Look around
- AWSD - Movement
- 1 - 7 - Switch between different demo rooms
- Alt + Enter - Toggle Fullscreen
- Esc - Exit demo