Releases
v5.0
Added adrian.ini metadata file to support AL|EN's "Project Infinity".
Renamed setup-adrian.tp2 -> adrian.tp2 to support AL|EN's "Project Infinity".
Replaced AUTHOR
keyword with SUPPORT
.
Added components DESIGNATED
numbers and "adrian_sorcerer ", "adrian_cleric_mage ", "adrian_mage_thief ", "adrian_phaelin_soundset ", "adrian_tatterdemalion_soundset " and "adrian_crossmod_content "LABELS
.
Grouped classes and soundsets optional components into SUBCOMPONENTS
to support AL|EN's "Project Infinity".
Externalized tp2 code into main_component.tpa and adrian_crossmod.tpa libraries for more comfortable readability and maintenance.
Commented code as much as possible.
Replaced GAME_IS
conditions with variables checks to speed up install time.
Fixed a typo in HANDLE_CHARSETS
function (replaced infer_charset with infer_charsets ).
Fixed typos in rh#ad25d.baf and rh#adrd.baf: Replaced !StateCheck("Myself" ,CD_STATE_NOTVALID) with !StateCheck(Myself ,CD_STATE_NOTVALID).
Fixed Adrian portraits in EE games.
Added untranslated crossmod.tra file in french folder to avoid installation failure.
Removed redundant soundsets entries (@47 and @48 ) in setup.tra file.
Traified rh#adr.baf and rh#ad25.baf.
Proofread French translation.
Updated deprecated modding tools links.
Re-formated, updated and renamed readme files to adrian-readme-%LANGUAGE%.html and moved them into new readme folder.
Removed useless files and backup folder.
Lower cased files.
Updated OggDec to v1.9.7.
Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
Uploaded mod to official Spellhold Studios GitHub mirror account.
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