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Adrian NPC v5.0

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@GwendolyneFreddy GwendolyneFreddy released this 08 Mar 10:33
· 33 commits to master since this release
  • Added adrian.ini metadata file to support AL|EN's "Project Infinity".
  • Renamed setup-adrian.tp2 -> adrian.tp2 to support AL|EN's "Project Infinity".
  • Replaced AUTHOR keyword with SUPPORT.
  • Added components DESIGNATED numbers and "adrian_sorcerer", "adrian_cleric_mage", "adrian_mage_thief", "adrian_phaelin_soundset", "adrian_tatterdemalion_soundset" and "adrian_crossmod_content"LABELS.
  • Grouped classes and soundsets optional components into SUBCOMPONENTS to support AL|EN's "Project Infinity".
  • Externalized tp2 code into main_component.tpa and adrian_crossmod.tpa libraries for more comfortable readability and maintenance.
  • Commented code as much as possible.
  • Replaced GAME_IS conditions with variables checks to speed up install time.
  • Fixed a typo in HANDLE_CHARSETS function (replaced infer_charset with infer_charsets).
  • Fixed typos in rh#ad25d.baf and rh#adrd.baf: Replaced !StateCheck("Myself",CD_STATE_NOTVALID) with !StateCheck(Myself,CD_STATE_NOTVALID).
  • Fixed Adrian portraits in EE games.
  • Added untranslated crossmod.tra file in french folder to avoid installation failure.
  • Removed redundant soundsets entries (@47 and @48) in setup.tra file.
  • Traified rh#adr.baf and rh#ad25.baf.
  • Proofread French translation.
  • Updated deprecated modding tools links.
  • Re-formated, updated and renamed readme files to adrian-readme-%LANGUAGE%.html and moved them into new readme folder.
  • Removed useless files and backup folder.
  • Lower cased files.
  • Updated OggDec to v1.9.7.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Uploaded mod to official Spellhold Studios GitHub mirror account.