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Upstream 03.08.2024 #41
Commits on Jul 27, 2024
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Do not duplicate Job Greeting on antag selection (#30407)
Silence MindAddRoles in AntagSelectionSystem
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* Some new plants mutations * glasstle inhand * gapple trico increase ↑ 1-10 to 3-16 * replace trico with doc delight
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tweak(Core_map_Jobslots): Increase round start chemist slots from 1 t…
…o 2 (#30408) that is odd
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tweak(NuclearBomb Keg): Give the nuclear bomb keg a hit box (#30415)
* bleh * Bugs spread disease :( * they are reproducing * no lore
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tweak(Radiation Suits): Increase damage taken by 1000% (#30392)
wtf is 0.9% anyways
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Thief objectives for figurines and stamps ask for less items (#30390)
Makes thief objective for stealing figures and stamps easier
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Commits on Jul 28, 2024
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Co-authored-by: PJBot <[email protected]>
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Move vgroid much closer (#29943)
* Move vgroid much closer General feedback is map spam + it takes too long to get to. This is somewhat "close" (considering 1/4 of the distance is the vgroid itself) but without a jetpack / shuttle it's going to be an endeavour. * Decrease max * Tweaks * godzilla * Update Content.Server/Shuttles/Components/GridSpawnComponent.cs
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Update SharedDoorSystem.cs to not use Component.Owner (#29963)
* Update SharedDoorSystem.cs * comment * empty space --------- Co-authored-by: plykiya <[email protected]>
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Prevent gridfill from leaking (#30395)
dont forget to set the airtights when the tights are aired
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Makes the labeller automatically label PRs with shader changes (#30316)
adds shader label to git labeller
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tweak(geras): Add a confirmation popup for gera transformation (#29215)
* tweak(geras): Add a confirmation popup for gera transformation * remove abstract parent
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Make NoSlip component networked (#30425)
Co-authored-by: plykiya <[email protected]>
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Update stomach removal and lung removal smite to not use Component.Ow…
…ner (#29927) * Update stomach removal and lung removal smite * New function makes things simple --------- Co-authored-by: plykiya <[email protected]>
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Update Marathon (Engineering revamp and small stuff) (#30429)
* Update Marathon * Update 2 * Update 3 * Update 5 * Update 5 (actually this time)
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Commits on Jul 29, 2024
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FINALLY FIX APPROVER IN CARGO INVOICE!!! (#29690)
* OH DEAR LORD I WASTED 2 HOURS ON THIS STUPID SHIT!!! * change some logic
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Fix punctuation in anchored / unanchored examine text (#30439)
fix punctuation in anchored / unachored examine text
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Change unused OpenScoreboardWindow to ToggleRoundEndSummaryWindow and…
… bind it to F9 (#30438) Change unused OpenScoreboardWindow to ToggleRoundEndSummaryWindow
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Make the powered examine text fully client predicted (#30441)
* Make the powered examine text fully client predicted * switch to using the Entity<T> API for the examine event
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* First attempt at adding crate * Changed loose candles to candle boxes * Corrected minor typo * Removed a change to the development preset * Buffed crate to 2 of each box * Hopefully removes strange not-change in the repo * Updated description to be clearer. --------- Co-authored-by: elee-github <[email protected]>
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turns "nosmoking sign" into "no smoking sign" (#30444)
add a space Co-authored-by: thecopbennet <[email protected]>
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Increase the contents of the emergency oxygen and fire lockers (#29230)
* 201 asphyxiation damage * A bit less oxygen
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Commits on Jul 30, 2024
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Objects that only have a basic description won't have extra line in e…
…xamine text (#30472) objects that only have a basic description won't have extra line in examine text
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* Add envelopes * oops * Remove unused loc string * comments and fixes
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Four cooking recipes changed to use liquid egg instead of whole egg, …
…and 5u of milk added to cake batter (#30262) * Changed four cooking recipes to use egg fluid instead of whole eggs, see issue #30123 * Added 5u of milk to cake batter due to it becoming a subset of brownie recipe and occurring in beaker
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Make magic mirror do-after longer, add popups to notify the target (#…
…30366) * Make magic mirror do-after longer, add popups to notify the target * Turns out I do have access to the user * More detailed popups * Helmets protecc --------- Co-authored-by: plykiya <[email protected]>
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Allow Ghost Roles that have NPC to turn on Combat Mode
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tweak(SyndicateReinforcements): Replace combat knife with throwing kn…
…ife (#30466) * . * Update Resources/Prototypes/Catalog/Fills/Items/misc.yml Co-authored-by: Ed <[email protected]> * ugh Co-authored-by:James Quiaoit <[email protected]> * ugh Co-authored-by: James Quiaoit <[email protected]> --------- Co-authored-by: Ed <[email protected]> Co-authored-by: James Quiaoit <[email protected]>
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Update migration to remove maint detective armor (#30486)
Jensen migration
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aHelp fixes and improvements (#28639)
* Clear search criteria on loading aHelp window * Pinning technology. * Relay to aHelp window and discord if a user disconnect/reconnect * Fix pinning localization * Log disconnect, reconnects, bans to relay and admin in aHelp * Drop to 5min to hold active conversations * Update Content.Server/Administration/Systems/BwoinkSystem.cs Co-authored-by: Chief-Engineer <[email protected]> * discord text styling if diconnect,reconnect,banned message. * Pin icons instead of text * Better Icons * space * Move button generation in to its own XAML * List entry control * Fix spaces * Remove from active conversations on banned * Discord if else block cleanup * Better pin icons * Move icons to stylesheet styleclass * Better field order. * PR review fixes * fixes --------- Co-authored-by: Chief-Engineer <[email protected]> Co-authored-by: metalgearsloth <[email protected]>
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Fix fingerprint transfer on weapon attack (#30257)
* Fix fingerprint transfer on weapon attack * Switch to just not raising the event * one more
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Adding an AccessReader to a particle accelerator with engineering acc…
…ess (#30394) Adding an AccessReader to a particle accelerator
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Remove Walking out of Containers while You can't Walk (#30391)
* Require Standing to Exit Containers * whoops, forgot a not * You can't walk out if cuffed * GUAH(requested stuff) * bwomp(tiny cleanup)
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add more logic gates prototypes for mapping (#30385)
* Add more logic gates types for mapping * i forgor * me stupid * nuh
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Localization of the Salvage Expedition Console (#30339)
* Localization of the Salvage Expedition Console * Localization of the Salvage Expedition Console 2
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Another QSI Fix About Things Being in Places they Should not (#30241)
* Another QSI Fix About Things Being in Places they Should not * cleanup
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Grappling gun's ReelRate can be changed (#30493)
* Grappling gun ReelRate can be changed Moves ReelRate constant from SharedGrapplingGunSystem to GrapplingGunComponent, so it's Reel speed can be changed. * Add coment + remove redudant
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Relocate TemperatureProtectionComponent (#30437)
Moves it from the atmos module to the temperature module where it is actually used.
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Commits on Jul 31, 2024
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Rename CLF3 to "chlorine trifluoride" (#30510)
Other chemicals like sodium hydroxide are written in full too, why wouldn't ClF3 be.
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Fix singularity overlay mouse position correction when zooming (#30509)
fix singularity overlay mouse position correction when zooming
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Fix aHelp menu sorting (#30518)
* Keep Pinned status through player status changes. * Fix filtering to be admin optimal.
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Add test for anchored prototypes (#30526)
Nothing fails at least but at some point will let us remove some hacky engine code.
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* Redo of code * Dump IDs on lobby exports
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Skeletons no longer have fingerprints (#30530)
skeletons no longer have fingerprints
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A small addition to the documentation (#30506)
* Completion of documentation Comments have been added to ConditionalSpawnerComponent and RandomSpawnerComponent * Appear fix Some fixes with word "appear"
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Add pen clicking sound (#30531)
* Add pen clicking sound * switch to OnUse and reduce distance a little
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Commits on Aug 1, 2024
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Update RespiratorSystem.cs to not use Component.Owner (#30426)
Update RespiratorSystem.cs Co-authored-by: plykiya <[email protected]>
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Meteors now leave behind a bit of ore (#30419)
* Meteors that leave behind asteroid ore * bigger offset * Bit more generic * Better defaults * hrm? * I HATE CUSTOM SERIALIZERS * More comments * renamed a variable --------- Co-authored-by: plykiya <[email protected]>
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Change Social Anxiety ----> Stutter (#29898)
* Change Social Anxiety ----> Stutter * Update traits.ftl --------- Co-authored-by: Plykiya <[email protected]>
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Adds hand labelers to the ChemDrobe, LawDrobe, and PTech (#29958)
* Adds hand labelers to the chemdrobe and ptech * LawDrobe too * Update cart.yml --------- Co-authored-by: plykiya <[email protected]>
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Add support for printing reagents in lathes (#30476)
* Add support for reagents in lathes * missing locale
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Cutter machine & steel mozaic item tiles (#30431)
* no texture machine * done * delete wip * bug fixes * oops * CutterMachineCircuitboard Glass: 500
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Change from using obsolete method in ExplosionOverlay (#30550)
* Change from obsolete method in ExplosionOverlay * Send AppearanceSystem through constructor
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* Update Marathon restocks beacons emitters * Update 2 perma fixes
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Commits on Aug 2, 2024
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Update MoverController.cs to not use Component.Owner (#29965)
* Update MoverController.cs * Update a bunch of movement code to use Entity<T> * Last errors * wow, there were more errors --------- Co-authored-by: plykiya <[email protected]>
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Fix double interaction popups (#30452)
The issue is it plays the "you hug xyz" to everyone in range as well as the target client so they overlap. IDK if anything else is broken by this but this control flow is pretty bad so I wouldn't be surprised.
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Show the player a server message when they get booted from the arriva…
…ls shuttle (#30519) show the player a server message when they get booted from the arrivals shuttle
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Revolver fixes for caseless ammo and wielding (#30117)
* handled check * splits Handled and TryResetDelay checks
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Adjusts the lethality of meteor explosions (#29199)
* make changes * int oops
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Fix borgs being unable to state laws or open other UIs without module…
…s (#30299) borg law 2 state laws all day
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add flash bounty for revs (#29248)
* add flash bounty * escape --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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WRU and FS autocompletion (#30508)
modified: Resources/Locale/en-US/speech/speech-chatsan.ftl modified: Resources/Prototypes/Accents/word_replacements.yml
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Add PR guidelines checkbox to PR template (#30283)
* Add PR guidelines checkbox to PR template * Update PULL_REQUEST_TEMPLATE.md
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Adjusts the Bingus steal target to include any of the named cats (#30…
…504) * Adjusts the Bingus steal target to include any of the named cats * Change name of target group --------- Co-authored-by: Velcroboy <[email protected]>
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Add percentage reading to chargers (#28500)
* Add percentage reading to chargers * using args.pushgroup * change message * Update Content.Server/Power/EntitySystems/ChargerSystem.cs --------- Co-authored-by: plykiya <[email protected]> Co-authored-by: metalgearsloth <[email protected]>
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Remove duplicate cartridge rsi (#30498)
remove duplicate cartridge rsi
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Add DoAfter handling to
InteractWithOperator
(#30319)* commit used for the recording, mostly copypaste * Remove recording artifacts, now contains content * use switch expression instead of switch statement Also `ExpectedDoAfter` to fail when doafter isn't raised
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* Deploy foldable * Add NetworkedComponent and access to the component * Add handled to afterinteract * Use drop target location instead of setcoordinates * Put back in hand after failed deploy This prevents dropping the bed when clicking while inside a locker. * Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds
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Allow ai to understand if its handcuffed. (#30402)
* allow ai to understand if its handcuffed. * rerun tests they worky on local * Contained here in, a string of expletives about flaky tests. * on retrospect, default true is probably smorter. * do reviews * I forgor xml * more xml
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'Spawn Here' Verb Forces Mind Transfer (#30568)
Update AdminVerbSystem.cs
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Add "fill levels" to spear in-hand/wielded/equipped sprites (#28865)
* Add fill level sprite support for equipped items * Add fill sprites for held/equipped spears
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* apc touchup * darker borders ofjdsa fjoias
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Remove obsolete code from Food, Drink and Respirator systems. (#30560)
* Remove obsolete code from Food, Drink and Respirator systems * remove obsolete comment
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make the digital audio workstation rotatable (#30571)
make the DAW rotatable
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Debug command to make you thirsty (#30562)
* debug command to make you thirsty * pr feedback
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Add haloperidol, potassium iodide (#27454)
* add haloperidol, potassium iodide * review fixes * review and tuning * shader review * use timespan and AutoPausedField
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Fix Bwoink Player sorting again.... (#30580)
Keep players that have had messages in the round at the top
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Packed Singulo Substation & Chemistry Windoors (#30572)
* Rearrange Engineering Wires * Replaces chemistry windoors with correct access
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Toxins Guidebook spelling mistakes (#30585)
Corrects spelling mistakes and changes dosages to doses
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* Recolor winter boots * fix inhands * better colors * FOOT
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Greyscale Winter Coats and Hoods, some reorganizing of rsi. (#30314)
* reorganize coats, greyscale coats and hoods * fix inhands * make rsi validator happy * even mo' hap' * comma schmomma * oops theres a recipe * armor credits * painflicts
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Commits on Aug 3, 2024
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* Ngl added fr this time * Update speech-chatsan.ftl Not gonna lie sounds more realistic than not going to lie
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Display the administrator's title in ahelp and ahelp relay (#30075)
* Adding the admin prefix to the ahelp * Updating the admin prefix * The second update of the admin prefix * Configuration correction
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Shotgun spread refactor (#27773)
* Moves spread data to new component * Refactors shotgun spread code * Makes shotgun cartridges and projectiles use new component * Attempts to fix nullable build error * Fixes hitscan weapons that I broke :( * Saviour commit? --------- Co-authored-by: EmoGarbage404 <[email protected]>
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SpeakOnUseSystem and phrases for figurines (#30455)
* commit 1 * 2 * add more text * apply review * apply review 2 Co-authored-by: slarticodefast <[email protected]> --------- Co-authored-by: slarticodefast <[email protected]>
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Made the dank pizza actually dank (#30430)
* made the dank pizza actually dank * made the dank pizza also contain some nutritional value
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fix(GhostRoleAntagSpawner): Create a new mind before transfering (#30…
…354) * IN MY WALLS! IN MY WALLS THEY ARE IN MY WALLS HELP HEELP HEKP PA DADOEAMD EODM AOM D *DIES* IM NOT DEAD ADADADDADIAMSDIM * RUN I SAID RUN! THEY TOOK MY UKELELE Co-authored-by: EmoGarbage404 <[email protected]> * Many have fallen * It's all emo's fault --------- Co-authored-by: EmoGarbage404 <[email protected]>
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Merge remote-tracking branch 'upstream/master' into upstream
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Doublechest committed
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