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Unicopia Beta 27 for Minecraft 1.19.2

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@Sollace Sollace released this 13 Oct 09:49
· 146 commits to 1.19 since this release

IMPORTANT: Backup your configs (unicopia.json) before loading this version if you have customised any of the settings, because old config files are not compatible!

Changelog Beta 27

  • Fixed swapping bodies with other players not also swapping their races and abilities

Changelog Beta 26

  • Fixed mind swap not properly being reverted when the caster dies
  • Fix error when updating pony model for a disguise player entity
  • Fixed dandelions not being edible
  • Flying entities disguised as non-flying entities will no longer fly
  • Allays, Bats, and Butterflies all now count as flying entities for disguises
  • Mind Swap will now give you the max health of the entity you swapped with

Changelog Beta 25

  • Fixed crash after any entity or player has been disguised as another player
  • Fixed spells beyond the first one not being saved

Changelog Beta 24

Polearms

  • Adjusted polearm balancing #64
    • Reduced polearm damage to 2 from 3 and increased attack cooldown
    • Polearms now cause knockback when hitting an entity, and will knock the player back if they're too close to the target
    • Polearms are now effective for mining cobwebs

Earth Ponies

  • Added Zap Apple Trees
  • The preferred method for obtaining zap apples is to find a zap apple tree.
  • Zap Apple Trees have a small chance of spawning in the world, and will go through a cycle of growning leaves and bearing fruit every 2-3 full moons. Each cycle takes roughly 2 days to complete.
  • Zap Apple Trees are very sturdy and don't like to be mined. Beware, as trying to punch them might give you a zap!
  • Use polearms to mine zap apples from a safe distance
  • If you need help removing a zap apple tree, try asking an earth pony for help. They're buff.
  • Added fruit trees for the Granny Smith, Sweet, and Sour apples
    • Place and of the above apples in the crafting table to get seeds then plant the seeds on farmland and allow them to grow.
    • The tree will slowly bear fruit that you can either mind to obtain an apple, or Earth Ponies can kick the tree to dislodge all apples at once
  • Granny Smith, Sweet, and Sour apples can now be obtained in woodland mansion and village chests
  • Granny Smith, Sweet, Sour apples, and friendship bracelets are now available as villager trades
  • You can now craft wheat worms and sand together to get dirt
  • Added oats, oat plants, oatmeal, and fancy oats
  • Sending oats through the dragon breath scroll will transform it into fancy imported oats and grant and advancement to both the sender and receiver
  • Added recipes to obtain the hay fries, hay burger, and daffodile daisy sandwich using oats as bread
  • Added apple pies
    • They work similar to cakes. Place it down and right-click to eat a slice, or use shears to obtain the slice as an item
    • Please don't step on them
    • Crafting 4 apple pie slices together will give you a full apple pie
  • Added a rarity property to tree drops
  • Most trees will drop items less often, except fruit trees which will always drop all of their fruit

Bat Ponies

  • Bat ponies no longer drop feathers
  • Added sunglasses and broken sunglasses (credit @AtomicGlow for the idea and texture)
  • Spawn locations for bat ponies are now selected to avoid direct sunlight wherever possible, to protect their eyes

All flying races

  • Fixed model jankiness when flying as a pony
  • Ponies are no longer rotated when flying and humans will only rotate when moving horizontally
  • Added the dash ability. Bat ponies and pegasi can now dash forwards by quickly tapping their primary ability key.
    • Dashing through a window will break glass and grant you and advancement for being reckless (it might also hurt a little)
  • Added an ability to immediately start and stop flying
    • When sanding the ability will give you a minor boost to get into the air
    • When flying, you can use the ability to quickly lose altitude (dive) and then again to resume hovering
    • It may take multiple attempts and careful timing, but you can use it to get back into the air from the water
  • Added windflow and turbulance
    • The world now has an implicit wind direction determined by altitude and surrounding terrain. It's mostly unnoticeable to pegasi when the sky is clear, but when raining this can become a factor when trying to navigate
    • Certain blocks (sand, lava, water) have varying levels of updraft that will affect the rate of descent when flying over them
  • Added weather vanes
    • It's exactly what you think it is. The weather vane will rotate to show the direction of the wind where it's placed, mainly as a decoration block.

Pegasi

  • This fixes several aspects of the wind sound effect when flying (@FollowSlipstream )
    -Interpolation of FadeOutSoundInstance breaking the effect's volume controls
    -Attenuation and panning (3D audio) should now work correctly for other clients
    -New attenuation curve for velocity based attenuation
    -New pitch controls same as above
    -Made effect a continuous loop
    -Added rate limiter so that sudden movements won't cause volume and pitch jolts (storms?)
  • The rainboom ability's cost is now a flat 90 mana, rather than a 90% of your total regardless of level

Changelings

  • The love sickness effect is now part of the toxicity system
  • Added bottle of love, bucket of love, and mug of love
  • The crystal heart will now fill buckets, mugs, and bottles with love when dropped by a changeling nearby.
  • Changelings can now dispell magic (even though they can't cast their own, they might still mess with yours!)

Unicorns

  • Spell cost calculations now take into account your saturation
  • When taking energy for a cast, the order is like this: mana -> saturation -> hunger -> hearts
  • Hearts are only consumed when all the previous pools are empty, but it will no longer be able to kill the the player.

Magic Spells

  • Mimic Spell
    The Mimic spell allows unicorns to change their appearance to match another entity, similar to the changeling ability, but with some limitations.
    1. You can only mimic other entities
    2. The effect has a time limit, so you can't transform permanently.
  • Mind Swap Spell
    This is the next step up from the mimic spell. It allows unicorns to temporarily switch into the body of another entity. For the duration of the effect, the other entity's mind will have control of your body, so be careful how you use it! if one of you dies, the other will as well.
  • Hydrophobic Spell / Repel Water
    This spell acts a bit like a sponge, pushing water away from the user. You can use it to walk freely underwater, or add the generosity trait and cast the spell in a location to create an underwater base.

Foods

  • Added pinecones
  • Eating them grants and advancement and heals 1 heart
  • Added acorns
  • Kicking oak trees now produces a mix of acorns and sticks. Use fruit trees to get apples instead!
  • Kicking spruce trees will produce acorns and stick.

Configurations

  • Added a config value to disable the waterlogging fix for sea plants
  • Added a config to disable "cheats" (/race, /gravity, and /disguise are now disabled by default)
  • Config settings are now organised into groups and have comments to describe what each thing does. Backup your configs before loading this version, because old config files are not compatible!

Commands

  • Certain commands that were only added for debugging are no longer accessible

General

  • Added creative tabs for each of the different races to show items that fit into their quest-line
  • Removed the default race toggle from the world creation screen

Sodium

  • Fixed some rendering issues when using the mod with Sodium (might have broken rendering without sodium, I dunno)

Bugs Squashed

  • Fixed 3d positioning for music discs @FollowSlipstream
  • Fixed stray pixels on some item textures #66 (thanks to @autumnblazey )
  • Fixed bat pony hanging not being cancelled when moving around
  • Fixed server exception when earth ponies attempt to kick entities #63
  • Added missing recipe to craft apple cider using a mug and burned juice
  • Fixed experience not being collected from mana use after the first level (or collecting so slow that you can't even see it)
  • Fixed crash when trying to level up in some circumstances
  • Fixed being able to convert any item in the spellbook into a botched gem
  • Fixed typo "slowls" -> "slows" @autumnblazey
  • Fixed certain spells not functioning correctly when applied to non-unicorns
  • Fixed spells not being cancelled correctly when projectiles are destroyed
  • Fixed empty gap on sliders in the settings screen
  • Fixed crash when opening settings without loading a world first
  • Fixed config values not being loaded after a restart

Things to do in future releases

  • Re-add Boop o' Roops?
  • Re-add cloud blocks
  • Balloons
  • Hot air balloons
  • New painting types
  • Crystal trees
  • Unicorn Amulet
  • More spell types (aka didn't make it to this release):
    • Come To Life spell