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FFXIV TexTools 2 by Liinko

This is a more feature rich WPF implementation of FFXIV TexTools and replaced FFXIV TexTools.

Current Version: 1.4

ChangeLog:

Application:

  • Added more translations.
  • Removed ability to turn off modlist.

Textures:

  • Added Loading Image, Map Symbol, Online Status, and Weather to UI.

3D:

  • Models now export at 10x their original size for easier modding.
  • Changed the datatype of Normals and Texture coordinates from Half Floats to Singles.
  • Changed up axis to Y_UP.
  • other smaller tweaks to importing and exporting

Bug Fixes:

  • Fixed an issue where certain items were using system locale instead of application language.
  • Fixed an issue where some languages would not function correctly.
  • Fixed an issue where UI texture would not be imported correctly.
  • Fixed an issue where certain head models could not be exported.
  • Fixed an issue where a check for .modlist was being called before it was created
  • Other minor bug fixes

Know Issues:

  • Not all models are exportable as .dae.
  • Importing faces appear correctly in TexTools, but crash the game.

Not Yet Implemented:

  • Mod Importer

Using HelixToolkit: https://ci.appveyor.com/project/objorke/helix-toolkit/build/1.0.0-unstable.1826.build.906/artifacts

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WPF Implementation of TexTools

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