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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> This takes in one CVar and one required value and simply checks if the CVar's value as a string is equal to the required value. I could make it use a list of them, but I really didn't think it was needed considering CharacterAndLogic. I also cleaned up CharacterRequirements.Profile.cs a bit. --------- Signed-off-by: sleepyyapril <[email protected]> Co-authored-by: VMSolidus <[email protected]> Co-authored-by: DEATHB4DEFEAT <[email protected]>
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